一个放烟花的android程序
HolderSurfaceView.java(看名字就知道这是个啥了)
package com.yh; import android.graphics.PixelFormat; import android.view.SurfaceView; /** * 对surfaceView进行一些设置 这是一个单例 * * @author gary * */ public class HolderSurfaceView { private HolderSurfaceView() { } private static HolderSurfaceView mHolderSurfaceView = null; public static HolderSurfaceView getInstance() { if (mHolderSurfaceView == null) mHolderSurfaceView = new HolderSurfaceView(); return mHolderSurfaceView; } private SurfaceView mSurfaceView; /** * 设置SurfaceView * * @param view */ public void setSurfaceView(SurfaceView view) { mSurfaceView = view; mSurfaceView.setZOrderOnTop(true); mSurfaceView.getHolder().setFormat(PixelFormat.TRANSLUCENT); } public SurfaceView getSurfaceView() { return mSurfaceView; } }
DrawTop.java(其实没怎么用到其中的代码,这是为另一个目的编写的代码)
package com.yh; import android.content.Context; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.PorterDuff.Mode; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceHolder.Callback; import android.view.SurfaceView; import android.view.View; import android.view.View.OnTouchListener; public class DrawTopBase implements Runnable, Callback ,OnTouchListener{ protected SurfaceView mSurfaceView; protected SurfaceHolder mSurfaceHolder; protected Context mContext; protected Rect mSurfaceRect = new Rect(0, 0, 0, 0); public DrawTopBase() { setSurfaceView(HolderSurfaceView.getInstance().getSurfaceView()); } public void setSurfaceView(SurfaceView view) { mSurfaceView = view; mContext = mSurfaceView.getContext(); mSurfaceHolder = mSurfaceView.getHolder(); mSurfaceHolder.addCallback(this); mSurfaceRect.set(new Rect(0, 0, mSurfaceView.getWidth(), mSurfaceView .getHeight())); set(); } /** * 根据长宽来设置范围 */ public void set() { setRect(mSurfaceRect); } protected Thread mThread = null; /** * 开始,为了必免重复开始,定义线程变量 */ public void begin() { if (mThread == null) { mThread = new Thread(this); mThread.start(); } } public void end() { mStatus = DrawStatus.Ending; } /** * 画内容 * * @param canvas */ protected void doWork(Canvas canvas) { } /** * 结束工作 */ protected void endWork() { } protected Paint mPaint = new Paint(); /** * 清空 * * @param canvas */ protected void clear(Canvas canvas) { mPaint.setXfermode(new PorterDuffXfermode(Mode.CLEAR)); canvas.drawPaint(mPaint); mPaint.setXfermode(new PorterDuffXfermode(Mode.SRC)); } protected void clear() { synchronized (mSurfaceHolder) { Canvas canvas = this.mSurfaceHolder.lockCanvas(); try { clear(canvas); } catch (Exception e) { e.printStackTrace(); } finally { if (canvas != null) mSurfaceHolder.unlockCanvasAndPost(canvas); } } } protected void doChange() { change(); } /** * 变化 */ protected void change() { } protected Rect mRect = new Rect(0, 0, 0, 0); public void setRect(Rect r) { mRect.set(r); } public Rect getRect() { return mRect; } protected DrawStatus mStatus = DrawStatus.NoWork; /** * 工作状态 noWork 没有工作 draw 在主循环中 end 正常结束 destroy 非正常结束 * * @author gary * */ protected enum DrawStatus { NoWork, Drawing, Ending, Destroyed }; protected long mBegintime; @Override public void run() { mStatus = DrawStatus.Drawing; starttime = System.currentTimeMillis(); mBegintime = System.currentTimeMillis(); // 建立两次缓存 clear(); clear(); while (mStatus == DrawStatus.Drawing) { synchronized (mSurfaceHolder) { Canvas canvas = this.mSurfaceHolder.lockCanvas(getRect()); try { if (canvas != null) { clear(canvas); doWork(canvas); } } catch (Exception e) { e.printStackTrace(); } finally { if (canvas != null) mSurfaceHolder.unlockCanvasAndPost(canvas); } doChange(); } calculatePerframe(); } if (mStatus != DrawStatus.Destroyed) clear(); mThread = null; endWork(); } protected long starttime; // 每帧时间 60帧附近 第一次计算前使用 毫秒 private float perframe = 16; private int count = 0; // 每隔多长时间测试一次帧时间 private int mRefreshSpeed = 12; // 设定要求多长时间每帧 24帧每秒 private float mFPS = 1000 / 12; private float sleep = mFPS; // 设置刷新频率 public void setFPS(int fps) { mFPS = 1000 / fps; } /** * 等待时间 */ protected void calculatePerframe() { count++; if (count == mRefreshSpeed) // 由于每帧计算会降低游戏效率。20到50差不多 { long timepass = System.currentTimeMillis(); long time = timepass - starttime; perframe = time / mRefreshSpeed;// 每帧时间 sleep = perframe > mFPS ? mFPS - (perframe - mFPS) / mRefreshSpeed : mFPS; starttime = timepass; count = 0; } try { Thread.sleep((long) (sleep)); } catch (InterruptedException e) { e.printStackTrace(); } } @Override public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { mSurfaceRect.set(new Rect(0, 0, width, height)); set(); } @Override public void surfaceCreated(SurfaceHolder holder) { } @Override public void surfaceDestroyed(SurfaceHolder holder) { mStatus = DrawStatus.Destroyed; } @Override public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub return false; } }
GameSoundMedia.java(这也是来自另一个项目懒得重写)
View Code
package com.yh; import java.util.ArrayList; import java.util.List; import android.content.Context; import android.media.MediaPlayer; /** * 需要返回值 * * @author gary * */ public class GameSoundMedia { public static final int GAME_SOUND_MEDIA_COMPLETION = 1; private Context mContext; public GameSoundMedia(Context context) { mContext = context; } private List<MediaPlayer> mList = new ArrayList<MediaPlayer>(); public void stopAll() { for (MediaPlayer i : mList) { if (i != null) { try { if (i.isPlaying()) { i.stop(); i.release(); } } catch (Exception e) { e.printStackTrace(); } } } mList.clear(); } public MediaPlayer playInMediaPlayer(int resid, final GameSoundEvent event) { MediaPlayer player = MediaPlayer.create(mContext, resid); player.start(); player.setOnCompletionListener(new MediaPlayer.OnCompletionListener() { @Override public void onCompletion(MediaPlayer mp) { if (event != null) event.onEvent(GAME_SOUND_MEDIA_COMPLETION); mp.release(); mList.remove(mp); } }); mList.add(player); return player; } public interface GameSoundEvent { public void onEvent(int what); } }
GameSoundPool.java(这个也是)
View Code
package com.yh; import java.util.HashMap; import android.content.Context; import android.media.AudioManager; import android.media.SoundPool; /** * 多音效 * @author gary * */ public class GameSoundPool { private Context mContext; public GameSoundPool(Context context) { mContext = context; initSounds(); } // 音效的音量 int streamVolume; // 定义SoundPool对象 private SoundPool soundPool; // 定义HASH表 private HashMap<Integer, Integer> soundPoolMap; /*************************************************************** * Function:initSounds(); Parameters:null Returns:None. Description:初始化声音系统 * Notes:none. ***************************************************************/ public void initSounds() { // 初始化soundPool对象,第一个参数是允许有多少个声音流同时播放,第2个参数是声音类型,第三个参数是声音的品质 soundPool = new SoundPool(100, AudioManager.STREAM_MUSIC, 100); // 初始化HASH表 soundPoolMap = new HashMap<Integer, Integer>(); // 获得声音设备和设备音量 AudioManager mgr = (AudioManager) mContext .getSystemService(Context.AUDIO_SERVICE); streamVolume = mgr.getStreamVolume(AudioManager.STREAM_MUSIC); } /*************************************************************** * Function:loadSfx(); Parameters:null Returns:None. Description:加载音效资源 * Notes:none. ***************************************************************/ public void loadSfx(int raw, int ID) { // 把资源中的音效加载到指定的ID(播放的时候就对应到这个ID播放就行了) soundPoolMap.put(ID, soundPool.load(mContext, raw, ID)); } /*************************************************************** * Function:play(); Parameters:sound:要播放的音效的ID,loop:循环次数 Returns:None. * Description:播放声音 Notes:none. ***************************************************************/ public void play(int sound, int uLoop) { soundPool.play(soundPoolMap.get(sound), streamVolume, streamVolume, 1, uLoop, 1f); } }
DrawYH.java(重要代码,这个是从网找到的那个烟花代码改装的,里面有一些关键位置改一改会有不同效果)
View Code
package com.yh; import java.util.Random; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Rect; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.View; public class DrawYH extends DrawTopBase { @Override public void surfaceCreated(SurfaceHolder holder) { // TODO Auto-generated method stub super.surfaceCreated(holder); this.begin(); stopBGMedia(); bgMedia = new GameSoundMedia(mContext); bgMedia.playInMediaPlayer(R.raw.bg, null); } private void stopBGMedia() { if (bgMedia != null) { try { bgMedia.stopAll(); bgMedia = null; } catch (Exception e) { e.printStackTrace(); } } } @Override public void surfaceDestroyed(SurfaceHolder holder) { stopBGMedia(); super.surfaceDestroyed(holder); } @Override public void set() { super.set(); if (this.getRect().width() > 10 && this.getRect().height() > 10) init(); } public DrawYH() { super(); m_mouseX = 0; m_mouseY = 0; m_sleepTime = 5; isError = false; isInitialized = false; rand = new Random(); bits = 10000; bit_px = new double[bits]; bit_py = new double[bits]; bit_vx = new double[bits]; bit_vy = new double[bits]; bit_sx = new int[bits]; bit_sy = new int[bits]; bit_l = new int[bits]; bit_f = new int[bits]; bit_p = new int[bits]; bit_c = new int[bits]; ru = 50; rv = 50; // init(); } Canvas mCanvas; private Rect drawRect = new Rect(0, 0, 0, 0); GameSoundMedia sm; private GameSoundPool soundPool; private int id_sound1 = R.raw.firework; private int id_sound2 = R.raw.syu; GameSoundMedia bgMedia; public void init() { soundPool = new GameSoundPool(mContext); // Log.i("gary", mContext.toString()); soundPool.loadSfx(R.raw.firework, id_sound1); soundPool.loadSfx(R.raw.syu, id_sound2); // soundPool.loadSfx(R.raw.bg, id_bg); m_nAppX = this.getRect().width() / 2; m_nAppY = this.getRect().height() / 2; drawRect = new Rect(0, 0, m_nAppX, m_nAppY); m_centerX = m_nAppX / 2; m_centerY = m_nAppY / 2; m_mouseX = m_centerX; m_mouseY = m_centerY; // resize(m_nAppX, m_nAppY); pixls = m_nAppX * m_nAppY; pixls2 = pixls - m_nAppX * 2; pix0 = new int[pixls]; offImage = Bitmap.createBitmap(m_nAppX, m_nAppY, Bitmap.Config.ARGB_8888); mCanvas = new Canvas(); mCanvas.setBitmap(offImage); for (int i = 0; i < pixls; i++) pix0[i] = 0xff000000; // sound1 = getAudioClip(getDocumentBase(), "firework.au"); // sound2 = getAudioClip(getDocumentBase(), "syu.au"); for (int j = 0; j < bits; j++) bit_f[j] = 0; isInitialized = true; } @Override protected void doWork(Canvas canvas) { // TODO Auto-generated method stub super.doWork(canvas); if (offImage != null) canvas.drawBitmap(offImage, drawRect, this.getRect(), mPaint); } @Override protected void change() { super.change(); if (isInitialized) { for (int j = 0; j < pixls2; j++) { int k = pix0[j]; int l = pix0[j + 1]; int i1 = pix0[j + m_nAppX]; int j1 = pix0[j + m_nAppX + 1]; int i = (k & 0xff0000) >> 16; int k1 = ((((l & 0xff0000) >> 16) - i) * ru >> 8) + i; i = (k & 0xff00) >> 8; int l1 = ((((l & 0xff00) >> 8) - i) * ru >> 8) + i; i = k & 0xff; int i2 = (((l & 0xff) - i) * ru >> 8) + i; i = (i1 & 0xff0000) >> 16; int j2 = ((((j1 & 0xff0000) >> 16) - i) * ru >> 8) + i; i = (i1 & 0xff00) >> 8; int k2 = ((((j1 & 0xff00) >> 8) - i) * ru >> 8) + i; i = i1 & 0xff; int l2 = (((j1 & 0xff) - i) * ru >> 8) + i; int i3 = ((j2 - k1) * rv >> 8) + k1; int j3 = ((k2 - l1) * rv >> 8) + l1; int k3 = ((l2 - i2) * rv >> 8) + i2; pix0[j] = i3 << 16 | j3 << 8 | k3 | 0x77000000; // if(pix0[j]==0x77000000)pix0[j]=0x55000000; } rend(); mCanvas.drawBitmap(pix0, 0, m_nAppX, 0, 0, m_nAppX, m_nAppY, true, mPaint); } } public void dot() { dot(rand.nextInt(m_nAppX), rand.nextInt(m_nAppY)); } public void dot(int x, int y) { m_mouseX = x; m_mouseY = y; int k = (int) (rand.nextDouble() * 256D); int l = (int) (rand.nextDouble() * 256D); int i1 = (int) (rand.nextDouble() * 256D); int j1 = k << 16 | l << 8 | i1 | 0xff000000; int k1 = 0; for (int l1 = 0; l1 < bits; l1++) { if (bit_f[l1] != 0) continue; bit_px[l1] = m_mouseX; bit_py[l1] = m_mouseY; double d = rand.nextDouble() * 6.2800000000000002D; double d1 = rand.nextDouble(); bit_vx[l1] = Math.sin(d) * d1; bit_vy[l1] = Math.cos(d) * d1; bit_l[l1] = (int) (rand.nextDouble() * 100D) + 100; bit_p[l1] = (int) (rand.nextDouble() * 3D); bit_c[l1] = j1; bit_sx[l1] = m_mouseX; bit_sy[l1] = m_nAppY - 5; bit_f[l1] = 2; if (++k1 == bit_max) break; } } void rend() { boolean flag = false; boolean flag1 = false; boolean flag2 = false; for (int k = 0; k < bits; k++) switch (bit_f[k]) { default: break; case 1: // '\001' bit_vy[k] += rand.nextDouble() / 50D; bit_px[k] += bit_vx[k]; bit_py[k] += bit_vy[k]; bit_l[k]--; if (bit_l[k] == 0 || bit_px[k] < 0.0D || bit_py[k] < 0.0D || bit_px[k] > (double) m_nAppX || bit_py[k] > (double) (m_nAppY - 3)) { bit_c[k] = 0xff000000; bit_f[k] = 0; } else if (bit_p[k] == 0) { if ((int) (rand.nextDouble() * 2D) == 0) bit_set((int) bit_px[k], (int) bit_py[k], -1); } else { bit_set((int) bit_px[k], (int) bit_py[k], bit_c[k]); } break; case 2: // '\002' bit_sy[k] -= 5; if ((double) bit_sy[k] <= bit_py[k]) { bit_f[k] = 1; flag2 = true; } if ((int) (rand.nextDouble() * 20D) == 0) { int i = (int) (rand.nextDouble() * 2D); int j = (int) (rand.nextDouble() * 5D); bit_set(bit_sx[k] + i, bit_sy[k] + j, -1); } break; } if (flag2 && bit_sound > 0) // sm.playInMediaPlayer(R.raw.firework, null); soundPool.play(id_sound1, 0); } void bit_set(int i, int j, int k) { int l = i + j * m_nAppX; pix0[l] = k; } protected void calculatePerframe() { try { Thread.sleep(m_sleepTime); } catch (InterruptedException e) { e.printStackTrace(); } } private int m_nAppX; private int m_nAppY; private int m_centerX; private int m_centerY; private int m_mouseX; private int m_mouseY; private int m_sleepTime; private boolean isError; private boolean m_isPaintFinished; boolean isRunning; boolean isInitialized; Thread runner; int pix0[]; Bitmap offImage; // Image dbImg; int pixls; int pixls2; Random rand; int bits; double bit_px[]; double bit_py[]; double bit_vx[]; double bit_vy[]; int bit_sx[]; int bit_sy[]; int bit_l[]; int bit_f[]; int bit_p[]; int bit_c[]; int bit_max = 100; int bit_sound = 2; int ru; int rv; @Override public boolean onTouch(View v, MotionEvent event) { // return super.onTouch(v, event); int x = (int) event.getX(); int y = (int) event.getY(); x = x / 2; y = y / 2; if (x > m_nAppX) x = m_nAppX; if (y > m_nAppY) y = m_nAppY; if (x < 0) x = 0; if (y < 0) y = 0; switch (event.getAction()) { case MotionEvent.ACTION_DOWN: break; case MotionEvent.ACTION_UP: this.dot(x, y); if (this.bit_sound > 1) // sm.playInMediaPlayer(R.raw.syu, null); soundPool.play(id_sound2, 0); break; } m_mouseX = x; m_mouseY = y; return true; } }
使用例子
public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // setContentView(R.layout.main); SurfaceView v = new SurfaceView(this); HolderSurfaceView.getInstance().setSurfaceView(v); v.setBackgroundResource(R.drawable.bg); this.setContentView(v); DrawYH yh=new DrawYH(); v.setOnTouchListener(yh); yh.begin();
最终效果