摘要: transform.RotateAround(o.transform.position,Vector3.up,20*Time.deltaTime);transform.Rotate(Vector3.up, 20*Time.deltaTime, Space.World); RotateAround() 阅读全文
posted @ 2018-08-05 22:37 mc宇少 阅读(3097) 评论(0) 推荐(0) 编辑