摘要: using System.Collections.Generic; using UnityEngine; public class CrowAI : MonoBehaviour { //当前速度 public float speed = 10; public Vector3 velocity = Vector3.forward; private Vector3... 阅读全文
posted @ 2018-03-21 17:31 一只默默奮鬥的程序菌 阅读(396) 评论(0) 推荐(0) 编辑