摘要:
/* ######### ############ ############# ## ########### ... 阅读全文
摘要:
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Text06 : MonoBehaviour { void Start () { Dictionary dic = new Dictionary(); dic.Add(1, "... 阅读全文
摘要:
using System; using System.Collections; using System.Diagnostics; using UnityEngine; /// /// 装箱 拆箱 /// public class Text05 : MonoBehaviour { void Start () { int n = 10; object ... 阅读全文
摘要:
using System.IO; using UnityEngine; /// /// 使用文件流来实现多媒体文件复制 /// public class Text03 : MonoBehaviour { void Start () { //原来路径 string source = @"C:\Users\Administrator.PC-201709... 阅读全文
摘要:
using System.IO; using System.Text; using UnityEngine; /// /// File 一次性控制 (小文件) /// FileStream 文件流控制(大数据文件) /// public class Text01 : MonoBehaviour { void Start() { //AddWriteText(); ... 阅读全文