提取DirectShow中视频采集的数据 分类: DirectX 2014-09-29 14:41 481人阅读 评论(0) 收藏

DirectShow中,数据流(Data Flow)都是依次流过各个Filter的.它对数据的管理也有自己的方法,而且并没有向用户提供一个统一的接口,供用户操作数据流.这里以提取视频采集在的每帧为位图数据为例,说说如何在Directshow中提取数据.

这里我们用到了DirectShow提供给我们的接口ISampleGrabber,并定义了一个供它回调的CSampleGrabberCB对象(继承ISampleGrabberCB接口).

我们知道,DirectShow中的数据存储是通过Sample完成的,所以提取数据也需要通过SampleGrabber.

步骤如下:

1.建立CSampleGrabberCB对象.

   class CSampleGrabberCB : public ISampleGrabberCB 
   {

       STDMETHODIMP BufferCB( double dblSampleTime, BYTE * pBuffer, long lBufferSize )

       {

                 //Callback method that receives a pointer to the sample buffer.

       }

      STDMETHODIMP SampleCB( double SampleTime, IMediaSample * pSample )
      {
               //Callback method that receives a pointer to the media sample.
      }

   }

2.定义ISampleGrabber接口并初始化

   CComPtr< ISampleGrabber > m_pGrabber;

   HRESULT hr;

   hr = m_pGrabber.CoCreateInstance( CLSID_SampleGrabber );

   if(FAILED(hr))

          //error action;

3.定义Grabber Filter,设置它的媒体类型,并将它加入Graph中

   CComQIPtr< IBaseFilter, &IID_IBaseFilter > pGrabBase( m_pGrabber );

  CMediaType VideoType;
  VideoType.SetType(&MEDIATYPE_Video);
  VideoType.SetSubtype(&MEDIASUBTYPE_RGB24);
  hr = m_pGrabber->SetMediaType(&VideoType);

  hr = pGraph->AddFilter(pGrabBase,L"Grabber");

4.设置回调(CallBack),使Grabber能够通过BufferCB自动完成采集数据.

   // don't buffer the samples as they pass through
      //
      hr = m_pGrabber->SetBufferSamples( FALSE );

      // only grab one at a time, stop stream after
      // grabbing one sample
      //
      hr = m_pGrabber->SetOneShot( FALSE );

      // set the callback, so we can grab the one sample
      //
      hr = m_pGrabber->SetCallback( &mCB, 1 );  //mCB为CSampleGrabber对象

这样,在DirectShow数据流动过程中,mCB.bufferCB会自动执行,提取Graph中的数据.

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posted @ 2014-09-29 14:41  毛毛虫的薄刻  阅读(225)  评论(0编辑  收藏  举报