摘要:
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摘要:
1 //人物移动的一些基础属性 2 private float speed = 5; 3 private float h, v; 4 private Rigidbody rig; 5 private Camera cam; 6 private Animator anm; 7 private bool isMove=false; 8... 阅读全文
摘要:
using System; using System.IO; using System.Text ; using System.Collections.Generic ; using System.Threading.Tasks; using System.Linq; namespace shanchuzhushi { class MainClass { //边读边写方法. stat... 阅读全文
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public static int lagelangri( int [] sz,int num )//拉格朗日排序法. { int tou =0; int wei=sz.Length-1; int zhong =0; while (tou <=wei) { zhong = tou + (wei - 阅读全文
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public void nizhi()//链表的逆置 { Node T1,T2=head;//head是定义的头结点. T2=head.Next; head.Next=null; while(T2!=null) { T1=T2.Next; T2.Next=head.Next; head.Next=T 阅读全文