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一个简单的MFC中TreeView使用

  愤怒的青蛙  阅读(3427)  评论(0编辑  收藏  举报

今天用MapX写图层管理是,使用TreeView来显示和管理图层,样式模仿ArcGIS的样式,可以通过勾选相应的图层来决定相应的图层是否显示,可是在CTreeCtrl使用上不熟悉,郁闷了好长时间,用从各种地方找了很多资料,有的是对的,有的是部分对的(这个最恶心),有的是全错的。。。不扯了,直接上代码

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void CMy2008302590145View::OnLoadlayer()
{
    // TODO: Add your command handler code here
    //    添加图层
    //    方法一:使用MapX自带的默认函数添加图层
    //    m_MapX.GetLayers().LayersDlg();
    //    m_MapX.SetCurrentTool(miPanTool);
    //    方法二:使用自定义对话框添加
    CFileDialog *pFileDlg;
    pFileDlg = new CFileDialog(TRUE, NULL, NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT|OFN_ALLOWMULTISELECT, _T("图层文件 (*.TAB)|*.TAB|All Files (*.*)|*.*||"));
    if (pFileDlg->DoModal() == IDOK)
    {
        CMapXLayers layers = m_MapX.GetLayers();
        POSITION pos = pFileDlg->GetStartPosition();
        TVINSERTSTRUCT tvRoot;
        tvRoot.hParent = NULL;
        tvRoot.hInsertAfter = NULL;
        tvRoot.item.mask = TVIF_TEXT;
        char* layername;
        layername = new char[256];
        layerIndex++;
        sprintf(layername, "图层%d", layerIndex);
        tvRoot.item.pszText = _bstr_t(layername);
        HTREEITEM hTreeRoot = m_MapLayerTreeCtrl.InsertItem(&tvRoot);
        m_MapLayerTreeCtrl.SetCheck(hTreeRoot, TRUE);
        while (pos)
        {
            itemIndex++;
            CString strFilePath = pFileDlg->GetNextPathName(pos);
            HTREEITEM tempItem = m_MapLayerTreeCtrl.InsertItem(TVIF_TEXT, strFilePath, 0, 0, 0, 0, 0, hTreeRoot, NULL);
            m_MapLayerTreeCtrl.SetItemData(tempItem,itemIndex);
            m_MapLayerTreeCtrl.SetCheck(tempItem,TRUE);
            layers.Add(strFilePath, itemIndex);
        }
    }
}
void CMy2008302590145View::OnZoomin()
{
    // TODO: Add your command handler code here
    m_MapX.SetCurrentTool(miZoomInTool);
}
void CMy2008302590145View::OnZoomout()
{
    // TODO: Add your command handler code here
    m_MapX.SetCurrentTool(miZoomOutTool);
}
void CMy2008302590145View::OnPan()
{
    // TODO: Add your command handler code here
    m_MapX.SetCurrentTool(miPanTool);
}
void CMy2008302590145View::OnNMClickTreeLayers(NMHDR *pNMHDR, LRESULT *pResult)
{
    // TODO: Add your control notification handler code here
    *pResult = 0;
    NM_TREEVIEW *pHdr = (NM_TREEVIEW*)pNMHDR;
    *pResult = 0;
    CPoint point;
    UINT uFlag;
    GetCursorPos(&point);
     
    //这个很关键,下午我就是这里错了,导致一直结果很诡异。。。
    m_MapLayerTreeCtrl.ScreenToClient(&point);
     
    HTREEITEM treeItem = m_MapLayerTreeCtrl.HitTest(point, &uFlag);
    if (treeItem && (uFlag & TVHT_ONITEMSTATEICON))
    {
        BOOL bCheck = m_MapLayerTreeCtrl.GetCheck(treeItem);
        if (m_MapLayerTreeCtrl.GetChildItem(treeItem) == NULL)
        {
            int itemIndex = m_MapLayerTreeCtrl.GetItemData(treeItem);
            m_MapX.GetLayers().Item(itemIndex).SetVisible(!bCheck);
        }
        SetItemCheckState(treeItem, !bCheck);
    }
}
void CMy2008302590145View::SetItemCheckState(HTREEITEM treeItem, bool bCheck)
{
    SetChildCheck(treeItem, bCheck);
    SetParentCheck(treeItem, bCheck);
}
void CMy2008302590145View::SetChildCheck(HTREEITEM treeItem, bool bCheck)
{
    HTREEITEM childItem = m_MapLayerTreeCtrl.GetChildItem(treeItem);
    while(childItem)
    {
        m_MapLayerTreeCtrl.SetCheck(childItem,bCheck);
        if (m_MapLayerTreeCtrl.GetChildItem(childItem) == NULL)
        {
            int itemIndex = m_MapLayerTreeCtrl.GetItemData(childItem);
            m_MapX.GetLayers().Item(itemIndex).SetVisible(bCheck);
        }
        SetChildCheck(childItem, bCheck);
        childItem = m_MapLayerTreeCtrl.GetNextItem(childItem, TVGN_NEXT);
    }
}
void CMy2008302590145View::SetParentCheck(HTREEITEM treeItem, bool bCheck)
{
    HTREEITEM parentItem = m_MapLayerTreeCtrl.GetParentItem(treeItem);
    if (parentItem == NULL)
    {
        return;
    }
    if (bCheck)
    {
        m_MapLayerTreeCtrl.SetCheck(parentItem,bCheck);
    }
    else
    {
        HTREEITEM bro = m_MapLayerTreeCtrl.GetNextItem(treeItem, TVGN_NEXT);
        BOOL bFlag = FALSE;
        while(bro)
        {
            if (m_MapLayerTreeCtrl.GetCheck(bro))
            {
                bFlag = TRUE;
                break;
            }
            bro = m_MapLayerTreeCtrl.GetNextItem(bro, TVGN_NEXT);
        }
        if (!bFlag)
        {
            bro = m_MapLayerTreeCtrl.GetNextItem(treeItem, TVGN_PREVIOUS);
            while(bro)
            {
                if (m_MapLayerTreeCtrl.GetCheck(bro))
                {
                    bFlag = TRUE;
                    break;
                }
                bro = m_MapLayerTreeCtrl.GetNextItem(bro, TVGN_PREVIOUS);
            }
        }
        if (!bFlag)
        {
            m_MapLayerTreeCtrl.SetCheck(parentItem, FALSE);
        }
        SetParentCheck(parentItem, m_MapLayerTreeCtrl.GetCheck(parentItem));
    }
}

代码比较简单,所以就没有写注释

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