android handler

 
handler线程与UI(activity)线程为同一线程
 
简单用法
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    >
<Button
    android:id="@ id/startButton"
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:text="start"
    />
<Button
    android:id="@ id/endButton"
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:text="end"/>
</LinearLayout>
public class HandlerActivity extends Activity {
    /** Called when the activity is first created. */
    //声明两个按钮控件
    private Button startButton = null;
    private Button endButton = null;
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        //根据控件的ID得到代表控件的对象,并未这两个按钮设置相应的监听器
         startButton = (Button)findViewById(R.id.startButton);
        startButton.setOnClickListener(new StartButtonListener());
        endButton = (Button)findViewById(R.id.endButton);
        endButton.setOnClickListener(new EndButtonListener());
        
    }
    class StartButtonListener implements OnClickListener{

        @Override
        public void onClick(View v) {
            //调用Handler的post方法,将要执行的线程对象添加到队列当中
            handler.post(updateThread);
        }
        
    }
    
    class EndButtonListener implements OnClickListener{

        @Override
        public void onClick(View v) {
            //移除消息队列
            handler.removeCallbacks(updateThread);
        }
        
    }
    //创建一个Handler对象
    Handler handler  = new Handler();
    //将要执行的操作写在线程对象的run方法当中
    Runnable updateThread =  new Runnable(){

        @Override
        public void run() {
            System.out.println("UpdateThread");
            //在run方法内部,执行postDelayed或者是post方法
            handler.postDelayed(updateThread, 3000);
        }
        
    };
}

 

 

 

添加消息队列

 

public class TestBarHandler extends Activity {
    /** Called when the activity is first created. */
    //声明控件变量
    ProgressBar bar = null;
    Button startButton = null;
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        //根据控件的ID得到代表控件的对象,并为按钮设置监听器
        bar = (ProgressBar)findViewById(R.id.bar);
        startButton = (Button)findViewById(R.id.startButton);
        startButton.setOnClickListener(new ButtonListener());
    }
    //当点击startButton按钮时,就会执行ButtonListener的onClick方法
    class ButtonListener implements OnClickListener{

        @Override
        public void onClick(View v) {
            // TODO Auto-generated method stub
            bar.setVisibility(View.VISIBLE);
            updateBarHandler.post(updateThread);
        }
        
    }
    //使用匿名内部类来复写Handler当中的handleMessage方法
    Handler updateBarHandler = new Handler(){

        @Override
        public void handleMessage(Message msg) {
            bar.setProgress(msg.arg1);
            updateBarHandler.post(updateThread);
        }
        
    };
    //线程类,该类使用匿名内部类的方式进行声明
    Runnable updateThread = new Runnable(){
        int i = 0 ;
        @Override
        public void run() {
            System.out.println("Begin Thread");
            i = i+10 ;
            //得到一个消息对象,Message类是有Android操作系统提供
            Message msg = updateBarHandler.obtainMessage();
            //将msg对象的arg1参数的值设置为i,用arg1和arg2这两个成员变量传递消息,优点是系统性能消耗较少
            msg.arg1 = i ;
            try {
                //设置当前显示睡眠1秒
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                // TODO Auto-generated catch block
                e.printStackTrace();
            }
            //将msg对象加入到消息队列当中
            updateBarHandler.sendMessage(msg);
            if( i == 100){
                //如果当i的值为100时,就将线程对象从handler当中移除
                updateBarHandler.removeCallbacks(updateThread);
            }
        }
    };
    
}

 

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    >

<ProgressBar
    android:id="@ id/bar"
    style="?android:attr/progressBarStyleHorizontal"
    android:layout_width="200dp"
    android:layout_height="wrap_content"
    android:visibility="gone"
    />
<Button 
    android:id="@ id/startButton"
    android:layout_width="fill_parent" 
    android:layout_height="wrap_content" 
    android:text="start"/>
</LinearLayout>

 

 

通过打印线程ID,handler与ui线程为同一线程,会产生阻塞

如果不想产生阻塞需通过Thread产生新的线程

public class HandlerTest extends Activity {
    private Handler handler = new Handler();
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        // sendMessage();
        //handler.post(r);
        setContentView(R.layout.main);
        Thread t = new Thread(r);
        t.start();
        System.out.println("activity--->"   Thread.currentThread().getId());
        System.out.println("activityname--->"   Thread.currentThread().getName());
    }
    
    Runnable r = new Runnable(){

        @Override
        public void run() {
            // TODO Auto-generated method stub
            System.out.println("handler--->"   Thread.currentThread().getId());
            System.out.println("handlername--->"   Thread.currentThread().getName());
            try {
                Thread.sleep(10000);
            } catch (InterruptedException e) {
                // TODO Auto-generated catch block
                e.printStackTrace();
            }
        }
        
    };

}

 

 

通过HandlerThread创建一个与ui不同线程的Handler

Message通过Bundle传递信息

public class HandlerTest2 extends Activity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        // TODO Auto-generated method stub
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        //打印了当前线程的ID
        System.out.println("Activity-->"   Thread.currentThread().getId());
        //生成一个HandlerThread对象,实现了使用Looper来处理消息队列的功能,这个类由Android应用程序框架提供
        HandlerThread handlerThread = new HandlerThread("handler_thread");
        //在使用HandlerThread的getLooper()方法之前,必须先调用该类的start();
        handlerThread.start();
        MyHandler myHandler = new MyHandler(handlerThread.getLooper());
        Message msg = myHandler.obtainMessage();
        //将msg发送到目标对象,所谓的目标对象,就是生成该msg对象的handler对象
        Bundle b = new Bundle();
        b.putInt("age", 20);
        b.putString("name", "Jhon");
        msg.setData(b);
        msg.sendToTarget();
    }
    
    class MyHandler extends Handler{
        public MyHandler(){
            
        }
       
       //handler绑定在另外一个线程
        public MyHandler(Looper looper){
            super(looper);
        }
        @Override
        public void handleMessage(Message msg) {
            Bundle b = msg.getData();
            int age = b.getInt("age");
            String name = b.getString("name");
            System.out.println("age is "   age   ", name is"   name);
            System.out.println("Handler--->"   Thread.currentThread().getId());
            System.out.println("handlerMessage");
        }
    }
}
posted on 2012-07-04 00:07  马德华  阅读(206)  评论(0编辑  收藏  举报