排球比赛规则的程序化
一、排球比赛规则
比赛采用每球得分制,前4局以先得25分,并同时超出对方2分的队获胜。
决胜局以先得15分,并同时超出对方2分的队获胜。正式比赛采用五局三胜制。
二、实现排球比赛规则的简单程序
from random import random def printIntro(): print("36号程序员的程序模拟两个选手A和B的排球比赛") print("程序需要A和B的能力值(以0到1之间的小数表示)") def getInputs(): a=eval(input("请输入选手A的能力值(0—1):")) b=eval(input("请输入选手B的能力值(0—1):")) n=eval(input("模拟比赛的场次:")) return a,b,n def simNGames(n,probA,probB): winsA,winsB=0,0 for i in range(n): scoreA,scoreB=simOneGame(probA,probB) if scoreA>scoreB: winsA+=1 else: winsB+=1 return winsA,winsB def gameOver1(a,b): return (a>=25 and a-b>2) or (b>=25 and b-a>2) def gameOver2(a,b): return (a>=15 and a-b>2) or (b>=15 and b-a>2) def simOneGame(probA,probB): for i in range (5): winsA,winsB=0,0 scoreA,scoreB=0,0 serving="A" while not gameOver1(scoreA,scoreB): if serving=="A": if random()<probA: scoreA+=1 else: scoreB+=1 serving="B" else: if random()<probB: scoreB+=1 else: serving="A" scoreA+=1 if scoreA>scoreB: winsA+=1 else: winsB+=1 if winsA==3 or winsB==3: break if winsA==2 and winsB==2: simtowGame(probA,probB) return winsA,winsB def simtowGame(probA,probB): for i in range (1): scoreA,scoreB=0,0 serving="A" while not gameOver2(scoreA,scoreB): if serving=="A": if random()<probA: scoreA+=1 else: scoreB+=1 serving="B" else: if random()<probB: scoreB+=1 else: serving="A" scoreA+=1 return scoreA,scoreB def printSummary(winsA,winsB): n=winsA+winsB print("竞技分析开始,共模拟{}场比赛".format(n)) print("选手A获胜{}场比赛,占比{:0.1%}".format(winsA,winsA/n)) print("选手B获胜{}场比赛,占比{:0.1%}".format(winsB,winsB/n)) def main(): printIntro() probA,probB,n=getInputs() winsA,winsB=simNGames(n,probA,probB) printSummary(winsA,winsB) main()
•效果图
• 打包后的exe文件