Block系列2:Block内存管理
ViewController.h
#import <UIKit/UIKit.h> @interface ViewController : UIViewController { UIImage *_image; NSInteger _index; } @endViewController.m
#import "ViewController.h" #import "Person.h" @interface ViewController () @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; //规则1-- block调用Object-C的对象,对象会被retain UIButton *button = [[UIButton alloc]init]; //retainCount 1 //使用__block修饰,引用计数不会加1 __block UIButton *btn2 = [[UIButton alloc]init]; //retainCount 1 //规则2-- block调用基本数据类型,那么基本数据类型被看成是常量 int number = 10; __block int num = 20; //规则3-- block引用实例变量(全局变量或者能够觉得是属性)。该实例所在的对象会被retain _image = [[UIImage alloc]init]; _index = 30; //声明加实现 void (^myBlock)(int) = ^(int a){ //对象 NSLog(@"button的地址:%p",button); //retainCount 2 NSLog(@"btn2的地址:%p",btn2); //retainCount 1 //基本数据类型 //错误。常量不能被再次赋值 // number = 20; num = 10; NSLog(@"num:%d",num+a); //这种方法不准确。不建议使用 (required) // Do not use this method. (required) // NSLog(@"%d",button.retainCount); //实例变量【属性】 // block引用image,image所属的对象self【ViewController】会被retain NSLog(@"_image的地址:%p",_image); }; myBlock(10); [button release]; [btn2 release]; Person *person = [[Person alloc]init]; //实现block [person testBlock:^(int a) { //_index为全局变量 //block引用_index。_index所属的对象self【ViewController】会被retain NSLog(@"a+_index = %d",a+_index); }]; }person.h
#import <Foundation/Foundation.h> typedef void(^PersonBlock) (int a); @interface Person : NSObject //声明block -(void)testBlock:(PersonBlock )block; @endperson.m
#import "Person.h" @implementation Person //调用block -(void)testBlock:(PersonBlock )block { block(10); }