代码如下:#include //#include #include #include #include using namespace std;#define GL_PI 3.1415fvoid RenderScene(){ GLfloat x,y,angle; int iPivot =... Read More
posted @ 2015-01-02 21:40 再见,少年 Views(253) Comments(0) Diggs(0) Edit
代码如下:#include //#include #include #include #include using namespace std;#define GL_PI 3.1415fvoid RenderScene(){ glClear(GL_COLOR_BUFFER_BIT); G... Read More
posted @ 2015-01-02 11:56 再见,少年 Views(266) Comments(0) Diggs(0) Edit
代码如下:#include //#include #include #include #include using namespace std;#define GL_PI 3.1415fvoid RenderScene(){ glClear(GL_COLOR_BUFFER_BIT); G... Read More
posted @ 2015-01-02 11:43 再见,少年 Views(145) Comments(0) Diggs(0) Edit
代码如下:#include //#include #include #include #include using namespace std;#define GL_PI 3.1415fvoid RenderScene(){ glClear(GL_COLOR_BUFFER_BIT); G... Read More
posted @ 2015-01-02 11:28 再见,少年 Views(220) Comments(0) Diggs(0) Edit
代码如下:#include //#include #include #include #include using namespace std;#define GL_PI 3.1415fvoid RenderScene(){ static float fMoonRot = 0.0f; s... Read More
posted @ 2015-01-02 10:06 再见,少年 Views(385) Comments(0) Diggs(0) Edit
代码如下:#include //#include #include #include #include using namespace std;#define GL_PI 3.1415fvoid RenderScene(){ GLfloat sizes[2]; GLfloat step;... Read More
posted @ 2015-01-02 10:04 再见,少年 Views(300) Comments(0) Diggs(0) Edit