摘要:
不错的文章 http://www.cnblogs.com/zhanlang96/p/4691553.html 阅读全文
摘要:
// Upgrade NOTE: replaced '_World2Object' with 'unity_WorldToObject' Shader "Custom/CoverSnow" { Properties { _MainTex ("Texture", 2D) = "white" {} _SnowLevel ("Snow Level", ... 阅读全文