luoyikun

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08 2018 档案

UGUI判断鼠标或者手指是否点击在UI上
摘要:#if UNITY_ANDROID && !UNITY_EDITOR #define ANDROID #endif #if UNITY_IPHONE && !UNITY_EDITOR #define IPHONE #endif using UnityEngine; using UnityEngine 阅读全文

posted @ 2018-08-21 20:23 luoyikun 阅读(25) 评论(0) 推荐(0) 编辑

unity3d:vuforia根据dataset动态创建ImageTarget
摘要:void CreateImageTarget() { IEnumerable<TrackableBehaviour> tbs = TrackerManager.Instance.GetStateManager().GetTrackableBehaviours(); foreach (Trackabl 阅读全文

posted @ 2018-08-02 14:35 luoyikun 阅读(12) 评论(0) 推荐(0) 编辑

unity3d:webgl打包,pc端移动端全屏化
摘要:<!DOCTYPE html> <html lang="en-us"> <head> <meta charset="utf-8"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>Unity Web 阅读全文

posted @ 2018-08-01 11:07 luoyikun 阅读(125) 评论(0) 推荐(0) 编辑

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