摘要: using UnityEngine; public class LogPrintf { static LogLevel logLevel = LogLevel.LOG_LEVEL_ERROR; public static void SetLogLevel(LogLevel _loglevel) { logLevel = _loglevel; }... 阅读全文
posted @ 2018-06-19 14:14 小·糊涂仙 阅读(234) 评论(0) 推荐(0) 编辑