<template> <div class="com-upload-img"> <div class="img_group"> <div v-if="allowAddImg" class="img_box"> <input type="file" accept="image/*" multiple="multiple" @change="changeImg($event)"> <div class="filter" /> </div> <div v-for="(item,index) in imgArr" :key="index" class="img_box"> <div class="img_show_box"> <img :src="item" alt=""> <i class="img_delete" @click="deleteImg(index)" /> <!-- <i class="img_delete" @click="imgArr.splice(index,1)"></i> --> </div> </div> </div> </div> </template>
<script> export default { name: 'ComUpLoad', data() { return { imgData: '', imgArr: [], imgSrc: '', allowAddImg: true } }, methods: { changeImg: function(e) { var _this = this var imgLimit = 1024 var files = e.target.files var image = new Image() if (files.length > 0) { var dd = 0 var timer = setInterval(function() { if (files.item(dd).type !== 'image/png' && files.item(dd).type !== 'image/jpeg' && files.item(dd).type !== 'image/gif') { return false } if (files.item(dd).size > imgLimit * 102400) { // to do sth } else { image.src = window.URL.createObjectURL(files.item(dd)) image.onload = function() { // 默认按比例压缩 var w = image.width var h = image.height var scale = w / h w = 200 h = w / scale // 默认图片质量为0.7,quality值越小,所绘制出的图像越模糊 var quality = 0.7 // 生成canvas var canvas = document.createElement('canvas') var ctx = canvas.getContext('2d') // 创建属性节点 var anw = document.createAttribute('width') anw.nodeValue = w var anh = document.createAttribute('height') anh.nodeValue = h canvas.setAttributeNode(anw) canvas.setAttributeNode(anh) ctx.drawImage(image, 0, 0, w, h) var ext = image.src.substring(image.src.lastIndexOf('.') + 1).toLowerCase()// 图片格式 var base64 = canvas.toDataURL('image/' + ext, quality) // 回调函数返回base64的值 if (_this.imgArr.length <= 4) { _this.imgArr.unshift('') _this.imgArr.splice(0, 1, base64)// 替换数组数据的方法,此处不能使用:this.imgArr[index] = url; if (_this.imgArr.length >= 5) { _this.allowAddImg = false } } } } if (dd < files.length - 1) { dd++ } else { clearInterval(timer) } }, 1000) } }, deleteImg: function(index) { this.imgArr.splice(index, 1) if (this.imgArr.length < 5) { this.allowAddImg = true } } } } </script>