摘要: unity shader 法线贴图例子: Shader "Custom/textureshader" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} _BumpMap ("bumpmmap",2D) = "white"{} } SubS 阅读全文
posted @ 2016-03-06 17:25 hcs2024 阅读(120) 评论(0) 推荐(0) 编辑