摘要: Surface Shader Examples surfaceoutput 结构: struct SurfaceOutput { half3 Albedo; //像素的颜色 half3 Normal; //像素的法向值 half3 Emission; //像素的发散颜色 half Specular; 阅读全文
posted @ 2016-03-04 22:51 hcs2024 阅读(184) 评论(0) 推荐(0) 编辑