Unity3D 二 GUI高级控件 2.5滚动条

//纵向滑动条数值 var verticalValue : int = 0;

//横向滑动条数值 var horizontalValue : float = 0.0f;

function OnGUI () {

//计算滑动进度

verticalValue = GUI.VerticalSlider (Rect (25, 25, 30, 100), verticalValue, 100, 0);

horizontalValue = GUI.HorizontalSlider(Rect (50, 25, 100, 30), horizontalValue, 0.0f, 100.0f);

//将滑动进度显示在屏幕中

GUI.Label(Rect(10, 150, Screen.width, 30), "纵向滑动条当前进度: " + verticalValue +"%");

GUI.Label(Rect(10, 180, Screen.width, 30), "横向滑动条当前进度: " + horizontalValue +"%");

}

 

 

//滚动条位置
var scrollPosition : Vector2;

function Start()
{
//初始化滚动条位置
scrollPosition[0] = 50;
scrollPosition[1] = 50;

}

function OnGUI () {
//设置开始滚动视图
scrollPosition = GUI.BeginScrollView (Rect (0,0,200,200),scrollPosition, Rect (0, 0, Screen.width, 300),true,true);

GUI.Label(Rect(100, 40, Screen.width, 30), "测试滚动视图,测试滚动视图,测试滚动视图,测试滚动视图。");

//设置结束滚动视图
GUI.EndScrollView ();

}

posted on 2013-05-08 13:31  勺子—  阅读(1060)  评论(0编辑  收藏  举报

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