Mac上利用VScode配置c/c++开发环境
Mac上利用VScode配置c/c++开发环境
哭辽,Typora里面最好不要插入表情,不然保存会闪退
直接安装 C++编译插件就行,win 快捷键F6 F7,MAC 编译运行快捷键 command + R
- 首先你要有一个vscode
- 在扩展里面下载c/c++
第一步
⬆+com+p 打开命令模式:选择c/c++: 编辑配置(edit configuration)
然后再自动生成的.vscode目录,打开c_cpp_properties.json。利用老哥的文件示例:
{
"configurations": [
{
"name": "Mac",
"includePath": [
"${workspaceFolder}/**",
"/Library/Developer/CommandLineTools/usr/include/c++/v1",
"/usr/local/include",
"/Library/Developer/CommandLineTools/usr/lib/clang/11.0.0/include",
"/Library/Developer/CommandLineTools/usr/include"
],
"defines": [],
"macFrameworkPath": [
"/Library/Developer/CommandLineTools/SDKs/MacOSX10.14.sdk/System/Library/Frameworks",
"/System/Library/Frameworks",
"/Library/Frameworks"
],
"compilerPath": "/usr/bin/clang",
"cStandard": "c11",
"cppStandard": "c++17",
"intelliSenseMode": "clang-x64"
}
],
"version": 4
}
将要用到的库添加到includePath里面
第二步:
[⇧⌘P]打开命令模式,选择[Tasks: Configure Task]命令,选择的模板为MSBuild,回车后会自动在.vscode目录下生成一个tasks.json文件,下面给出我的文件示例:
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "build c++",
"type": "shell",
"command": "g++",
"args": [
"${file}",
"-std=c++17",
"-g",
"-Wall",
"-lm",
"-o",
"${fileDirname}/${fileBasenameNoExtension}.out"
],
"group": "build",
"presentation": {
"reveal": "silent",
"panel": "shared",
"echo": true,
"focus": false,
"showReuseMessage": true,
"clear": false
},
"problemMatcher": "$gcc"
},
{
"label": "run c++",
"type": "shell",
"dependsOn": "build c++",
"command": "${fileDirname}/${fileBasenameNoExtension}.out",
"presentation": {
"focus": true
},
"group": "test"
}
]
}
- 很多参数咱也不懂,先照抄吧
该文件其实就是一个命令行构建工具。
把运行程序时在终端输入的命令和参数对于"command"和"args"的值
输入shift+command+b,便可构建成功,生成可执行文件「文件名」.out
第三步:
[⇧⌘P]打开命令模式,选择[Debug: Open launch.json]命令,选择的模板为C/C++,回车后会自动在.vscode目录下生成一个launch.json文件,下面给出老哥的文件示例:
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "c/c++ Launch",
"type": "cppdbg",
"request": "launch",
"program": "${fileDirname}/${fileBasenameNoExtension}.out",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true, //true代表会弹出外面终端,显示
"MIMode": "lldb",
"preLaunchTask": "build c++",
"logging": {//这段会添加一大段没用的建议删除
"trace": true,
"traceResponse": true,
"engineLogging": true
}
}
]
}
完成这三步C++开发环境就配置好了,接下来就可以编译,运行,调试C++程序了
[⇧⌘B]是编译程序,[⇧⌘R]是运行程序,如果安装了插件『Code Runner』可以直接运行程序
如果需要调试,那就按F5,进入调试模式即可
[⇧⌘B]会编译生成.out文件,再按[⇧⌘R]会在终端窗口显示运行结果 或者 进行交互。
参考文章
在mac上使用vscode创建第一个C++项目
Mac在VSCode中搭建C/C++环境