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/// <summary>
/// 将文件输出到浏览器
/// </summary>
/// <param name="_Request">Page.Request</param>
/// <param name="_Response">Page.Response</param>
/// <param name="_fileName">目的文件名</param>
/// <param name="_fullPath">源文件路径</param>
/// <param name="_speed">速度</param>
/// <returns>TRUE OR FALSE</returns>
public bool DownloadFile(HttpRequest _Request, HttpResponse _Response, string _fileName, string _fullPath, long _speed)
{
try
{
FileStream myFile = new FileStream(_fullPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
BinaryReader br = new BinaryReader(myFile);
//BinaryReader br = new BinaryReader(myFile);
try
{
_Response.AddHeader("Accept-Ranges", "bytes");
_Response.Buffer = false;
long fileLength = myFile.Length;
long startBytes = 0;
double pack = 10240; //10K bytes
//int sleep = 200; //每秒5次 即5*10K bytes每秒
int sleep = (int)Math.Floor(1000 * pack / _speed) + 1;
if (_Request.Headers["Range"] != null)
{
_Response.StatusCode = 206;
string[] range = _Request.Headers["Range"].Split(new char[] { '=', '-' });
startBytes = Convert.ToInt64(range[1]);
}
_Response.AddHeader("Content-Length", (fileLength - startBytes).ToString());
_Response.AddHeader("Connection", "Keep-Alive");
_Response.ContentType = "application/octet-stream";
_Response.AddHeader("Content-Disposition", "attachment;filename=" + HttpUtility.UrlEncode(_fileName, System.Text.Encoding.UTF8));
br.BaseStream.Seek(startBytes, SeekOrigin.Begin);
int maxCount = (int)Math.Floor((fileLength - startBytes) / pack) + 1;
for (int i = 0; i < maxCount; i++)
{
if (_Response.IsClientConnected)
{
_Response.BinaryWrite(br.ReadBytes(int.Parse(pack.ToString())));
System.Threading.Thread.Sleep(sleep);
}
else
{
i = maxCount;
}
}
}
catch
{
return false;
}
finally
{
br.Close();
myFile.Close();
}
}
catch
{
return false;
}
return true;
}