Golang中实现禁止拷贝noCopy
Go中没有原生的禁止拷贝的方式,所以如果有的结构体,你希望使用者无法拷贝,只能指针传递保证全局唯一的话,可以这么干,定义 一个结构体叫 noCopy
,要实现 sync.Locker
这个接口
// noCopy may be embedded into structs which must not be copied
// after the first use.
//
// See https://golang.org/issues/8005#issuecomment-190753527
// for details.
type noCopy struct{}
// Lock is a no-op used by -copylocks checker from `go vet`.
func (*noCopy) Lock() {}
func (*noCopy) UnLock() {}
然后把 noCopy
嵌到你自定义的结构体里,然后 go vet
就可以帮我们进行检查了。举个例子:
package main
import (
"fmt"
)
type noCopy struct{}
func (*noCopy) Lock() {}
func (*noCopy) Unlock() {}
type Demo struct {
noCopy noCopy
}
func Copy(d Demo) {
CopyTwice(d)
}
func CopyTwice(d Demo) {}
func main() {
d := Demo{}
fmt.Printf("%+v", d)
Copy(d)
fmt.Printf("%+v", d)
}
执行一下:
$ go vet main.go
# command-line-arguments
./main.go:16: Copy passes lock by value: main.Demo contains main.noCopy
./main.go:17: call of CopyTwice copies lock value: main.Demo contains main.noCopy
./main.go:19: CopyTwice passes lock by value: main.Demo contains main.noCopy
./main.go:23: call of fmt.Printf copies lock value: main.Demo contains main.noCopy
./main.go:25: call of Copy copies lock value: main.Demo contains main.noCopy
./main.go:27: call of fmt.Printf copies lock value: main.Demo contains main.noCopy