摘要: if (Input.GetMouseButtonDown(0) || (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Began)) { #if UNITY_ANDROID || UNITY_IPHONE if (EventSystem.current.IsPoi... 阅读全文
posted @ 2018-12-10 16:04 81192 阅读(243) 评论(0) 推荐(0) 编辑