package com.llm;
import java.util.List;
import android.app.Activity;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.os.Bundle;
import android.widget.Toast;
public class TestSensorActivity
extends Activity {
private static final int FORCE_THRESHOLD = 900;
private long lastShakeTime;//
private long presentShakeTime;
private long duration;// 时间差
private float lastX = 0.0f;
private float lastY = 0.0f;
private float lastZ = 0.0f;
private float presentX = 0.0f;
private float presentY = 0.0f;
private float presentZ = 0.0f;
private float currenForce;// 摇动的速率
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
SensorManager sm = (SensorManager) getSystemService(SENSOR_SERVICE);
List<Sensor> ls = sm.getSensorList(Sensor.TYPE_ACCELEROMETER);
if (ls.size() > 0) {
Sensor s = ls.get(0);
sm.registerListener(new SensorEventListener() {
public void onSensorChanged(SensorEvent event) {
// 如果有一个条件为真则return
if (event.sensor.getType() != Sensor.TYPE_ACCELEROMETER || event.values.length < 3)
return;
presentX = event.values[SensorManager.DATA_X];
presentY = event.values[SensorManager.DATA_Y];
presentZ = event.values[SensorManager.DATA_Z];
presentShakeTime = System.currentTimeMillis();
if (presentShakeTime - lastShakeTime > 100) {
duration = (presentShakeTime - lastShakeTime);
lastShakeTime = presentShakeTime;
currenForce =
Math.abs(presentX + presentY + presentZ - lastX - lastY - lastZ) / duration *
10000;
if (currenForce > FORCE_THRESHOLD) {// 摇动的速率>900
Toast.makeText(TestSensorActivity.this, "摇一摇成功", 1000).show();
}
lastX = presentX;
lastY = presentY;
lastZ = presentZ;
}
};
public void onAccuracyChanged(Sensor sensor, int accuracy) {
}
}, s, SensorManager.SENSOR_DELAY_NORMAL);
}
}
}