Activity
Activity可以理解为应用程序里可以与用户交互的组件;系统给每个Activity一个单独的窗口用于绘制它的UI,窗口通常是填满屏幕,但有时候某些窗口会比屏幕小并能漂浮在其他窗口上。应用程序是由多个Activity组成的,但应用程序有一个特殊的“main”Activity,该Activity是用户第一次启动应用程序时最先见到的Activity。
创建一个Activity,你需要创建一个Activity的子类(或从Activity的某个子类继承),并实现与Activity生命周期相关的一些回调方法。
public class ExampleActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // The activity is being created. } @Override protected void onStart() { super.onStart(); // The activity is about to become visible. } @Override protected void onResume() { super.onResume(); // The activity has become visible (it is now "resumed"). } @Override protected void onPause() { super.onPause(); // Another activity is taking focus (this activity is about to be "paused"). } @Override protected void onStop() { super.onStop(); // The activity is no longer visible (it is now "stopped") } @Override protected void onDestroy() { super.onDestroy(); // The activity is about to be destroyed. } }