//
// ZJD_TapImageView.h
// V6
//
// Created by aidong on 15/8/18.
// Copyright (c) 2015年 aidong. All rights reserved.
//
/**
* 为UIImageView加入tap手势。
* 使用方法:
ZJD_TapImageView *iv = [[ZJD_TapImageView alloc] initWithFrame:CGRectMake(10, 10, 50, 50)];
iv.image = [UIImage imageNamed:@"temp_背景"];
iv.imageViewBlock = ^(void){
// tap后触发的方法
[UIAlertView simpleAlert:@"tap!"];
};
[self addSubview:iv];
*/
#import <UIKit/UIKit.h>
typedef void (^TapImageViewBlock)(void);
@interface ZJD_TapImageView : UIImageView
@property (nonatomic, copy) TapImageViewBlock imageViewBlock;
@end
//
// ZJD_TapImageView.m
// V6
//
// Created by aidong on 15/8/18.
// Copyright (c) 2015年 aidong. All rights reserved.
//
#import "ZJD_TapImageView.h"
@implementation ZJD_TapImageView
- (instancetype)initWithFrame:(CGRect)frame{
self = [super initWithFrame:frame];
if (self) {
self.userInteractionEnabled = YES;
UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapImageViewAction)];
[self addGestureRecognizer:tap];
}
return self;
}
- (void)tapImageViewAction{
if (self.imageViewBlock) {
self.imageViewBlock();
}
}
/*
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect {
// Drawing code
}
*/
@end