#组合
#一个类的实例可以当做参数传给另一个类的实例
# class School:
# def __init__(self,name,address):
# self.name=name
# self.address=address
# class Course:
# def __init__(self,name,price,outline,school):
# self.name=name
# self.price=price
# self.outline=outline
# self.school=school
# cour=Course('lxx',1000,'6mons',School('老男孩','北京'))
# print(cour.name,cour.school.name,cour.school.address)
#一个类的对象,可以当做另一个类的属性,放入__init__方法中
# class School:
# def inform(self):
# print('校运动会。。。')
# class Course:
# def __init__(self,name,price,outline):
# self.name=name
# self.price=price
# self.outline=outline
# self.school=School()#给班级绑定一个学校
# cour=Course('lxx',1000,'6mons')
# cour.school.inform()#school的技能,cour可以直接调用
#求环的面积周长,用到园的面积周长
class Circle:
def __init__(self,r):
self.r=r
def area(self):
return 3.14*self.r**2
def perimeter(self):
return 2*3.14*self.r
class Ring:
def __init__(self,out_r,in_r):
self.out_circle=Circle(out_r)
self.in_circle=Circle(in_r)
def area(self):
return(self.out_circle.area()-self.in_circle.area())
def perimeter(self):
return(self.out_circle.perimeter()+self.in_circle.perimeter())
print(Ring(3,2).area(),Ring(5,2).perimeter())
#人狗大战完整代码
class Person:
def __init__(self,name,life_value,aggressivity,money):
self.name=name
self.aggressivity=aggressivity
self.life_value=life_value
self.money=money
def attack(self,dog):
dog.life_value-=self.aggressivity
class Dog:
def __init__(self,name,breed,life_value,aggressivity):
self.name=name
self.breed=breed
self.aggressivity=aggressivity
self.life_value=life_value
def bite(self,person):
person.life_value-=self.aggressivity
class Weapon:
def __init__(self,name,life_value,aggrev,price):
self.name=name
self.price=price
self.aggrev=aggrev
self.life_value=life_value
def update(self,person):
person.aggressivity+=self.aggrev
person.life_value+=self.life_value
person.money-=self.price
def prick(self,dog):
dog.life_value-=self.aggrev
lance=Weapon('肉包子',222,333,400)
alex=Person('alex',500,200,300)
ha2=Dog('二哈','哈士奇',500,1000)
alex.attack(ha2)
print(alex.life_value,ha2.life_value)
lance.update(alex)
print(alex.life_value,alex.aggressivity,alex.money)
lance.prick(ha2)
print(ha2.life_value)