依照教程实现了动态的侧边栏(C#)
心得说明
原来C#的动态效果是通过timer组件的运用实现的(start、stop);
真的直接发现了各个组件的属性的重要性,不然真的很难解决问题;
这里我觉得吧,先把组件的各个属性搞清楚,那么搭建系统就不会云里雾里了,首先逻辑就会很清晰了~
后端具体代码
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace testcsharp001
{
public partial class Form1 : Form
{
bool sidebarExpand;
bool oneExpand;
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
}
private void sidebar_timer(object sender, EventArgs e)
{
if (sidebarExpand)
{
sidebar.Width -= 10;
if (sidebar.Width == sidebar.MinimumSize.Width)
{
sidebarExpand = false;
sidebarTimer.Stop();
}
}
else
{
sidebar.Width += 10;
if (sidebar.Width == sidebar.MaximumSize.Width)
{
sidebarExpand = true;
sidebarTimer.Stop();
}
}
}
private void menu_Click(object sender, EventArgs e)
{
sidebarTimer.Start();
}
private void onetimer_Tick(object sender, EventArgs e)
{
if (oneExpand)
{
textonecontainer.Height += 10;
if (textonecontainer.Height == textonecontainer.MaximumSize.Height)
{
oneExpand = false;
onetimer.Stop();
}
}
else
{
textonecontainer.Height -= 10;
if (textonecontainer.Height == textonecontainer.MinimumSize.Height)
{
oneExpand = true;
onetimer.Stop();
}
}
}
private void button1_Click_1(object sender, EventArgs e)
{
onetimer.Start();
}
}
}