CABasicAnimation 3D旋转
2018-11-30 09:40 法子 阅读(451) 评论(0) 编辑 收藏 举报//动画为沿y轴旋转 let animation = CABasicAnimation(keyPath: "transform.rotation.y") animation.fromValue = 0 animation.toValue = Double.pi * 2 animation.repeatCount = Float.infinity animation.duration = 2 animatorView.layer.add(animation, forKey: "spin") //z轴td调大,防止旋转时被其他控件遮挡 animatorView.layer.zPosition = 100 //将view的tranform改为3d透视 var transform = CATransform3DIdentity transform.m34 = 1.0 / 500.0//透视度 animatorView.layer.transform = transform