CoreMotion--iOS中的陀螺仪用法

ios中有一个陀螺仪模块,CoreMotion 下面使用例子  
//初始化CoreMotion
#import <CoreMotion/CoreMotion.h> 
  
CMMotionManager *motionManager = [[CMMotionManager alloc]init]; 
//1. Accelerometer 获取手机加速度数据
CMAccelerometerData *newestAccel = motionManager.accelerometerData
double accelerationX = newestAccel.acceleration.x
double accelerationY = newestAccel.acceleration.y
double accelerationZ = newestAccel.acceleration.z
//2. Gravity 获取手机的重力值在各个方向上的分量,根据这个就可以获得手机的空间位置,倾斜角度等
double gravityX = motionManager.deviceMotion.gravity.x
double gravityY = motionManager.deviceMotion.gravity.y
double gravityZ = motionManager.deviceMotion.gravity.z
//获取手机的倾斜角度:
double zTheta = atan2(gravityZ,sqrtf(gravityX*gravityX+gravityY*gravityY))/M_PI*180.0
  
double xyTheta = atan2(gravityX,gravityY)/M_PI*180.0
//zTheta是手机与水平面的夹角, xyTheta是手机绕自身旋转的角度
//3. DeviceMotion 获取陀螺仪的数据 包括角速度,空间位置等
//旋转角速度:
CMRotationRate rotationRate = motionManager.deviceMotion.rotationRate
double rotationX = rotationRate.x
double rotationY = rotationRate.y
double rotationZ = rotationRate.z
//空间位置的欧拉角(通过欧拉角可以算得手机两个时刻之间的夹角,比用角速度计算精确地多)
double roll    = motionManager.deviceMotion.attitude.roll
double pitch   = motionManager.deviceMotion.attitude.pitch
double yaw     = motionManager.deviceMotion.attitude.yaw
//空间位置的四元数(与欧拉角类似,但解决了万向结死锁问题)
double w = motionManager.deviceMotion.attitude.quaternion.w
double wx = motionManager.deviceMotion.attitude.quaternion.x
double wy = motionManager.deviceMotion.attitude.quaternion.y
double wz = motionManager.deviceMotion.attitude.quaternion.z
//通过陀螺仪模块可以实现模拟赛车,模拟射击等。

posted on 2013-04-03 09:24  流れ星ーー  阅读(310)  评论(0编辑  收藏  举报

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