线程之间的通信

一、常见的锁的概念(需要了解在什么场景下使用)
  1.公平锁和非公平锁
  2.独占锁和非共享锁
  3.乐观锁和悲观锁
  4.重入锁
  5.自旋锁
  6.读写锁
二、读写锁
  1.写锁重入的状态 (低16位保存写锁的个数)
  2.读锁的个数    (高16位保存读锁的个数)
  3.每个读锁重入的状态
三、Condition(指定叫醒某个线程) 的使用以及说明啊
  1.方法await()、singal()
  2.
四、join线程通信
  
五、ThreadLocal的使用

六、CountDownLatch(只有到0的时候才会释放锁)

七、CyclcBarrier()

八、Semaphore
  acquire()、release()

九、FutureTask
  Callable、Future(可以获得线程的结果)、FutureTask

十、HashMap(扩容时候线程不安全,容易出现死循环)、ConcurrentHashMap(线程是安全的)
  
  HashMap key和Value可以为空、线程不安全
  ConcurrentHashMap key和value不可以为空、线程安全
  当一定长度超过8时候,有链表(O(N))变为红黑树(O(N*logN)),时间复杂度大大提升




  





package com.example.lib;

import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.AbstractQueuedLongSynchronizer;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;

public class MyLock implements Lock {
private Help help = new Help();

@Override
public void lock() {
help.acquire(1);
}

@Override
public void lockInterruptibly() throws InterruptedException {
help.acquireInterruptibly(1);
}

@Override
public boolean tryLock() {
return help.tryAcquire(1);
}

@Override
public boolean tryLock(long l, TimeUnit timeUnit) throws InterruptedException {
return help.tryAcquireNanos(1,timeUnit.toNanos(l));
}

@Override
public void unlock() {
help.release(1);
}

@Override
public Condition newCondition() {
return help.newCondition() ;
}

private class Help extends AbstractQueuedLongSynchronizer{
@Override
protected boolean tryAcquire(long l) {
//第一个线程进来,可以拿到锁,因此我们可以返回true

//如果第二个线程进来,拿不到锁,返回false
//如果当前进来的线程和当前保存的线程是同一个线程,则可以拿到锁的

//如何判断是第一个线程还是其他线程
long state = getState();
Thread thread = Thread.currentThread();
if(state == 0){
if(compareAndSetState(0, l)){
setExclusiveOwnerThread(thread);
return true;
}
}else if (getExclusiveOwnerThread() == thread){
setState(state+1);
return true;
}
return false;
}

@Override
protected boolean tryRelease(long l) {
//锁的获取和释放一一对应的,调用该线程一定是当前线程
if(Thread.currentThread() != getExclusiveOwnerThread()){
return false;
}

long state = getState() - l;
boolean flag = false;
if(state == 0){
setExclusiveOwnerThread(null);
flag = true;
}
setState(state);
return flag;
}

Condition newCondition(){
return new ConditionObject();
}
}
}






package com.example.lib;

public class MyClass {
private int value = 0;
private MyLock lock = new MyLock();

public void a(){
lock.lock();
System.out.println("a");
b();
lock.unlock();
}

public void b(){
lock.lock();
System.out.println("b");
lock.unlock();
}

public int next(){
lock.lock();
try {
Thread.sleep(300);
return value++;
} catch (InterruptedException e) {
throw new RuntimeException();
}finally {
lock.unlock();
}
}

public static void main(String[] args){
final MyClass myClass = new MyClass();
new Thread(new Runnable() {
@Override
public void run() {
while (true){
myClass.a();
//System.out.println(Thread.currentThread().getId()
//+ "" + myClass.next());
}
}
}).start();

}
}

posted on 2019-09-26 23:35  zhang11111wei  阅读(146)  评论(0编辑  收藏  举报

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