nodejs笔记--Events篇(二)
常用事件
/* 调用events模块,获取events.EventEmitter对象 */ var EventEmitter = require('events').EventEmitter; var events = new EventEmitter(); /* EventEmitter.on(event, listener) 为事件注册一个监听 参数1:event 字符串,事件名 参数2:回调函数 */ events.on('some_events', function(foo, bar) { console.log("第1个监听事件,参数foo=" + foo + ",bar="+bar ); }); console.log('第一轮'); events.emit('some_events', 'Wilson', 'Zhong'); // 返回true console.log('第二轮'); events.emit('some_events', 'Wilson', 'Z'); events.on('whatName',function(name){ console.log('My name is '+name); }); events.emit('whatName','finder');
其它事件
emitter.addListener(event, listener)
emitter.on(event, listener)
emitter.once(event, listener)
emitter.removeListener(event, listener)
emitter.removeAllListeners([event])
emitter.setMaxListeners(n)
EventEmitter.defaultMaxListeners
emitter.listeners(event)
emitter.emit(event[, arg1][, arg2][, ...])
Class Method: EventEmitter.listenerCount(emitter, event)
特殊的事件Error 引用自Node.js开发指南:EventEmitter 定义了一个特殊的事件 error,它包含了“错误”的语义,我们在遇到 异常的时候通常会发射 error 事件。当 error 被发射时,EventEmitter 规定如果没有响 应的监听器,Node.js 会把它当作异常,退出程序并打印调用栈。我们一般要为会发射 error 事件的对象设置监听器,避免遇到错误后整个程序崩溃 事件的继承 var util = require("util"); var events = require("events"); function MyStream() { events.EventEmitter.call(this); } util.inherits(MyStream, events.EventEmitter); MyStream.prototype.write = function(data) { this.emit("data", data); } var stream = new MyStream(); console.log(stream instanceof events.EventEmitter); // true console.log(MyStream.super_ === events.EventEmitter); // true stream.on("data", function(data) { console.log('Received data: "' + data + '"'); }) stream.write("It works!"); // Received data: "It works!"