Adobe提供的PerspectiveMatrix3D.as中Look方法存在错误

Adobe提供的PerspectiveMatrix3D.as中Look方法存在错误,下面以LookRH为例给出正确的代码

public function lookAtRH(eye:Vector3D, at:Vector3D, up:Vector3D):void {
  _z.copyFrom(eye);
  _z.decrementBy(at);
  _z.normalize();

  _x.copyFrom(up);
  _crossProductTo(_x, _z);
  _x.normalize();

  _y.copyFrom(_z);
  _crossProductTo(_y, _x);

  _x.w = -_x.dotProduct(eye);
  _y.w = -_y.dotProduct(eye);
  _z.w = -_z.dotProduct(eye);
  _w.setTo(0, 0, 0);
  _w.w = 1;

  copyRowFrom(0, _x);
  copyRowFrom(1, _y);
  copyRowFrom(2, _z);
  copyRowFrom(3, _w);

}

posted @ 2016-03-14 13:15  入世的小潘  阅读(157)  评论(0编辑  收藏  举报