随笔分类 -  ComputerGraphics

摘要:从Levy主页那儿看到的,先拿过来,原文见这。Motivated byfinite element meshing, we started studying mesh parameterization in the late 90's, and presented an application to texture mapping [Siggraph 98] and interactive texturing [Siggraph 01]. Then, we developped the free boundary LSCM method in coop. with Alias Wave 阅读全文
posted @ 2012-09-19 16:02 litstrong 阅读(195) 评论(0) 推荐(0) 编辑
摘要:参看这有个货叫ACM Transactions on Graphics,该刊物的简称是TOG,由ACM出版的,就是大家所说的SIGGRAPH,属于A类的。至于我这几天经常看到的,COMPUTER GRAPHICS forum,欧洲那边的一个刊物,属于B类的。 阅读全文
posted @ 2012-09-12 09:58 litstrong 阅读(420) 评论(0) 推荐(0) 编辑
摘要:在这看到一个不错的BSP例子的链接,有时间的话,实现一个3D的BSP树效果,2D的演示效果如下: 阅读全文
posted @ 2011-06-27 21:20 litstrong 阅读(406) 评论(0) 推荐(0) 编辑
摘要:最近在找3D处理方面的软件,看到这里转的3D开源,也转过来,或许以后用得上。 (1) Blender Blender is the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Available for all maj... 阅读全文
posted @ 2011-03-19 11:54 litstrong 阅读(568) 评论(0) 推荐(0) 编辑

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