【WIN10】WIN2D——圖層
先看效果:
效果還是不錯滴。
這功能就有點像PS的圖層和蒙板了。
簡單的添加一個層:
private void draw_mb(CanvasControl sender, CanvasDrawingSession drawingSession) { draw_normal(sender, drawingSession); using (drawingSession.CreateLayer(1)) { drawingSession.FillRectangle(0, 0, oriImage_.SizeInPixels.Width, oriImage_.SizeInPixels.Height, Color.FromArgb(128, 255, 255, 255)); } }
注意:一定要使用using,否則會出錯!!!!
第二效果呢,先畫個模糊背景,再加一個圓就OK了,圓使用圖片填充,就可以顯示清晰的圓形圖片了~~~~~~
private void draw_mb2(CanvasControl sender, CanvasDrawingSession drawingSession) { Microsoft.Graphics.Canvas.Effects.GaussianBlurEffect gaussianEffect = new Microsoft.Graphics.Canvas.Effects.GaussianBlurEffect(); gaussianEffect.BlurAmount = 10; gaussianEffect.Source = oriImage_; drawingSession.DrawImage(gaussianEffect); float width = oriImage_.SizeInPixels.Width; float height = oriImage_.SizeInPixels.Height; using (drawingSession.CreateLayer(1)) { Microsoft.Graphics.Canvas.Brushes.CanvasImageBrush br = new Microsoft.Graphics.Canvas.Brushes.CanvasImageBrush(sender); br.Image = oriImage_; drawingSession.FillCircle(new System.Numerics.Vector2(width / 2, height / 2-60), 60, br); } }
第三個效果,也是相當簡單啦,第二個效果都出來了,第三個效果簡直就是複製粘貼那麼簡單:
private void draw_mosaic(CanvasControl sender, CanvasDrawingSession drawingSession) { draw_normal(sender, drawingSession); float width = oriImage_.SizeInPixels.Width; float height = oriImage_.SizeInPixels.Height; using (drawingSession.CreateLayer(1f)) { Microsoft.Graphics.Canvas.Effects.GaussianBlurEffect gaussianEffect = new Microsoft.Graphics.Canvas.Effects.GaussianBlurEffect(); gaussianEffect.BlurAmount = 5; gaussianEffect.Source = oriImage_; Microsoft.Graphics.Canvas.Brushes.CanvasImageBrush br = new Microsoft.Graphics.Canvas.Brushes.CanvasImageBrush(sender); br.Image = gaussianEffect; br.SourceRectangle = new Rect(0, 0, width, height); drawingSession.FillCircle(new System.Numerics.Vector2(width / 2, height / 2 - 60), 60, br); } }
PS:本來想用微軟的“微軟牛津計劃”的面部識別技術進行動態識別人臉。。。但是那個庫需要連網,而且不牆的話,網速不是很理想,所以就放棄了,使用固定的座標好了。