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摘要: http://stackoverflow.com/questions/11766181/ironpython-in-unity3d 阅读全文
posted @ 2015-04-21 08:27 lilei9110 阅读(567) 评论(0) 推荐(0) 编辑
摘要: https://github.com/nickgravelyn/GL-CS 阅读全文
posted @ 2015-04-20 17:26 lilei9110 阅读(118) 评论(0) 推荐(0) 编辑
摘要: https://www.opengl.org/registry/https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/readme.pdfhttps://cvs.khronos.org/svn/repos/ogl/tr... 阅读全文
posted @ 2015-04-19 22:32 lilei9110 阅读(261) 评论(0) 推荐(0) 编辑
摘要: https://www.opengl.org/wiki/Code_Resourceshttp://ogldev.atspace.co.uk/ 阅读全文
posted @ 2015-04-19 22:22 lilei9110 阅读(134) 评论(0) 推荐(0) 编辑
摘要: http://www.codeproject.com/Tips/441743/A-look-at-marshalling-delegates-in-NEThttps://msdn.microsoft.com/en-us/library/System.RuntimeMethodHandle(v=vs.... 阅读全文
posted @ 2015-04-16 22:51 lilei9110 阅读(186) 评论(0) 推荐(0) 编辑
摘要: http://docs.unity3d.com/Manual/BuildingAssetBundles5x.html 阅读全文
posted @ 2015-04-11 10:03 lilei9110 阅读(130) 评论(0) 推荐(0) 编辑
摘要: https://www.khronos.org/vulkan https://software.intel.com/en-us/documentation/graphics-api-performance-guide-for-intel-processor-graphics-gen9/vulkan- 阅读全文
posted @ 2015-04-09 18:07 lilei9110 阅读(157) 评论(0) 推荐(0) 编辑
摘要: http://www.dotnetperls.com/optimization 阅读全文
posted @ 2015-04-07 10:03 lilei9110 阅读(141) 评论(0) 推荐(0) 编辑
摘要: /* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org).... 阅读全文
posted @ 2015-04-03 15:07 lilei9110 阅读(276) 评论(0) 推荐(0) 编辑
摘要: Samurai II: Vengeance:http://www.madfingergames.com/games 阅读全文
posted @ 2015-04-03 10:39 lilei9110 阅读(127) 评论(0) 推荐(0) 编辑
摘要: http://answers.unity3d.com/questions/577288/particle-system-rendering-behind-sprites.html 阅读全文
posted @ 2015-04-02 18:15 lilei9110 阅读(523) 评论(0) 推荐(0) 编辑
摘要: http://www.xuanyusong.com/archives/category/unity/http://www.taikr.com 阅读全文
posted @ 2015-04-02 11:01 lilei9110 阅读(132) 评论(0) 推荐(0) 编辑
摘要: https://msdn.microsoft.com/en-us/library/aa645596(v=vs.71).aspx 阅读全文
posted @ 2015-03-31 22:23 lilei9110 阅读(160) 评论(0) 推荐(0) 编辑
摘要: https://msdn.microsoft.com/en-us/library/aa664591(v=vs.71).aspxhttp://www.cnblogs.com/ben-zhang/archive/2012/12/18/2823455.html 阅读全文
posted @ 2015-03-31 22:20 lilei9110 阅读(91) 评论(0) 推荐(0) 编辑
摘要: https://msdn.microsoft.com/library/windows/apps/f7ykdhsy.aspxhttp://www.cnblogs.com/bomo/archive/2013/03/16/2962430.htmlhttp://www.cnblogs.com/xlhblog... 阅读全文
posted @ 2015-03-31 16:46 lilei9110 阅读(91) 评论(0) 推荐(0) 编辑
摘要: http://www.cnblogs.com/TianFang/p/3348949.html 阅读全文
posted @ 2015-03-29 20:46 lilei9110 阅读(85) 评论(0) 推荐(0) 编辑
摘要: http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion/index.htm 阅读全文
posted @ 2015-03-29 15:44 lilei9110 阅读(176) 评论(1) 推荐(1) 编辑
摘要: 在C#中struct是值类型的数据类型,其默认值相当于调用了无参数默认构造函数之后的值。这也许就是struct不允许重载无参数默认构造函数的原因。https://msdn.microsoft.com/en-us/library/aa288208(v=vs.71).aspxhttps://msdn.m... 阅读全文
posted @ 2015-03-24 18:57 lilei9110 阅读(227) 评论(0) 推荐(0) 编辑
摘要: MSVC在编译C/C++程序的时候,默认采用__cdecl调用约定来编译。__stdcall是Win32 API函数的默认调用规约。Calling ConventionInternal*MSVC DLL (w/ DEF)MSVC DLL (dllexport)DMC DLLMinGW DLLBCC ... 阅读全文
posted @ 2015-03-21 15:02 lilei9110 阅读(157) 评论(0) 推荐(0) 编辑
摘要: http://docs.autodesk.com/FBX/2014/ENU/FBX-SDK-Documentation/index.htmlhttp://forums.autodesk.com/t5/fbx-sdk/getnodelocaltransform-vs-getnodeglobaltran... 阅读全文
posted @ 2015-03-15 14:43 lilei9110 阅读(245) 评论(0) 推荐(0) 编辑
摘要: 安装了Linux版本的MonoDevelop之后,在运行程序的时候会提示Could not connnet to the debugger.的错误。原因是新版本的Gnome Terminal不再接受--disable-factory参数。解决办法有二:1. 在命令行里输入:$ unset GNOME... 阅读全文
posted @ 2015-03-14 23:13 lilei9110 阅读(1540) 评论(0) 推荐(0) 编辑
摘要: http://www.mono-project.com/docs/getting-started/install/linux/http://www.monodevelop.com/download/linux/在命令行里输入:rpm --import "http://keyserver.ubuntu... 阅读全文
posted @ 2015-03-13 20:58 lilei9110 阅读(256) 评论(0) 推荐(0) 编辑
摘要: http://blog.chinaunix.net/uid-20448327-id-172412.html 阅读全文
posted @ 2015-03-13 20:42 lilei9110 阅读(149) 评论(0) 推荐(0) 编辑
摘要: Repodata is over 2 weeks old. Install yum-cron? Or run: yum makecache fast的解决方法:在命令行输入:yum clean allhttp://blog.andrewpike.co.uk/repodata-is-over-2-we... 阅读全文
posted @ 2015-03-13 20:37 lilei9110 阅读(15122) 评论(3) 推荐(0) 编辑
摘要: http://superuser.com/questions/63198/install-32-bits-ports-on-snow-leopard 阅读全文
posted @ 2015-03-13 15:58 lilei9110 阅读(179) 评论(0) 推荐(0) 编辑
摘要: http://www.mono-project.com/docs/advanced/pinvoke/dllmap/http://www.mono-project.com/docs/advanced/pinvoke/dllnotfoundexception/ 阅读全文
posted @ 2015-03-13 15:28 lilei9110 阅读(172) 评论(0) 推荐(0) 编辑
摘要: SerializedObjectSerializedObject.Update()更新所有序列化对象的值;SerializedObject.ApplyModifiedProperties()应用序列化对象的修改;在继承自UnityEditor.Editor的类中,target属性和serialize... 阅读全文
posted @ 2015-03-10 12:48 lilei9110 阅读(429) 评论(0) 推荐(0) 编辑
摘要: http://va.lent.in/interesting-things-in-unity-4-5-you-probably-didnt-know-about/ 阅读全文
posted @ 2015-03-10 10:55 lilei9110 阅读(117) 评论(0) 推荐(0) 编辑
摘要: https://github.com/flibitijibibo/SDL2-CS 阅读全文
posted @ 2015-03-08 15:50 lilei9110 阅读(407) 评论(0) 推荐(0) 编辑
摘要: http://forum.unity3d.com/threads/new-assetbundle-build-system-in-unity-5-0.293975/ 阅读全文
posted @ 2015-03-06 22:37 lilei9110 阅读(302) 评论(0) 推荐(0) 编辑
摘要: http://jingyan.baidu.com/article/fcb5aff7926344edab4a714d.html 阅读全文
posted @ 2015-03-05 22:13 lilei9110 阅读(161) 评论(0) 推荐(0) 编辑
摘要: https://msdn.microsoft.com/en-us/library/b0084kay.aspx 阅读全文
posted @ 2015-02-27 12:20 lilei9110 阅读(89) 评论(0) 推荐(0) 编辑
摘要: http://www.sparknotes.com/cs/searching/hashtables/section3.rhtmlhttp://en.literateprograms.org/Special:DownloadCode/Hash_table_(C) 阅读全文
posted @ 2015-02-26 22:31 lilei9110 阅读(130) 评论(0) 推荐(0) 编辑
摘要: http://web.mit.edu/~emin/www.old/source_code/red_black_tree/index.html 阅读全文
posted @ 2015-02-26 22:11 lilei9110 阅读(105) 评论(0) 推荐(0) 编辑
摘要: http://www.xuanyusong.com/archives/3075http://www.unitymanual.com/thread-36503-1-1.htmlhttp://www.unitymanual.com/thread-36247-1-1.html 阅读全文
posted @ 2015-02-26 18:35 lilei9110 阅读(106) 评论(0) 推荐(0) 编辑
摘要: http://www.cnblogs.com/crazylights/p/3897742.html 阅读全文
posted @ 2015-02-17 18:13 lilei9110 阅读(121) 评论(0) 推荐(0) 编辑
摘要: http://blog.csdn.net/dadalan/article/details/3983888http://blog.163.com/zhqh43@126/blog/static/40433027201061053311554/http://www.bolthole.com/OO-C-pr... 阅读全文
posted @ 2015-02-12 22:04 lilei9110 阅读(114) 评论(0) 推荐(0) 编辑
摘要: https://github.com/SiliconStudio/paradox 阅读全文
posted @ 2015-02-11 09:02 lilei9110 阅读(171) 评论(0) 推荐(0) 编辑
摘要: Package Control安装安装方法:https://packagecontrol.io/installation用Package Control安装插件1、按下Ctrl+Shift+P调出命令面板2、输入Install Package 选项并回车,然后在列表中选中要安装的插件。https:/... 阅读全文
posted @ 2015-01-28 22:08 lilei9110 阅读(181) 评论(0) 推荐(0) 编辑
摘要: https://github.com/returnString/ManagedFBXhttp://fbx.codeplex.com/http://code.openhub.net/project?pid=N3_9yuLreKE&prevcid=1&cid=4rWJj0FbVGQ&fp=383817&... 阅读全文
posted @ 2015-01-23 13:54 lilei9110 阅读(279) 评论(0) 推荐(0) 编辑
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