OC常用的宏定义
#ifndef LPHDefines_h
#define LPHDefines_h
/* Log */
#pragma mark - Log
#ifdef DEBUG
# define LPHLog(fmt, ...) NSLog((@"[文件名:%s]\n" "[函数名:%s]\n" "[行号:%d] \n" fmt), __FILE__, __FUNCTION__, __LINE__, ##__VA_ARGS__);
#else
# define LPHLog(...);
#endif
/* Device Infos */
#pragma mark - Device Infos
/* App 版本 */
#define AppVersion [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleShortVersionString"]
/* 当前系统版本 */
#define SystemVersion [[[UIDevice currentDevice] systemVersion] floatValue]
/* 是否iPad */
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
/* 是否iPhone */
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
/* 是否iPhone X */
#define IS_IPHONE_X ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(1125, 2436), [[UIScreen mainScreen] currentMode].size) : NO)
/* 屏幕尺寸 */
#define SCREEN_SIZE [[UIScreen mainScreen] bounds].size
#define SAFEAREAINSETS ({UIEdgeInsets i; if (@available(iOS 11.0, *)) {if (IS_IPHONE_X) { i = UIEdgeInsetsMake(22, 22, 21, 22); } else { i = UIEdgeInsetsZero; }} else { i = UIEdgeInsetsZero; } i;})
#pragma mark - Sandbox
#define SandboxDirectory(type) NSSearchPathForDirectoriesInDomains(type, NSUserDomainMask, YES).firstObject
#define LPHDocumentDirectory SandboxDirectory(NSDocumentDirectory) /* 沙盒地址,Document */
#define LPHCacheDirectory SandboxDirectory(NSCachesDirectory) /* 沙盒地址,Cache */
#define LPHLibraryDirectory SandboxDirectory(NSLibraryDirectory) /* 沙盒地址,Library */
#pragma mark - UI To iOS Value
/**
UI效果图的数值,转成当前APP中UI的数值
*/
#define LPHUIScale (IS_IPHONE ? SCREEN_SIZE.width / 360.0f : SCREEN_SIZE.width / 720.0f)
#define LPHUIToValueNoScale(phone,pad) (IS_IPHONE ? (phone / 3.0f) : (pad / 2.0f))
#define LPHUIToValue(phone,pad) (LPHUIToValueNoScale(phone,pad) * LPHUIScale)
#define LPH_SystemFont(phone,pad) [UIFont systemFontOfSize:LPHUIToValue(phone,pad)];
#pragma mark - NSNotificationCenter && NSUserDefaults Quick Getter
#define LPHNotificationCenter [NSNotificationCenter defaultCenter]
#define LPHUserDefaults [NSUserDefaults standardUserDefaults]
#pragma mark - Color
#define LPH_RGBAColor(r, g, b, a) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:a]
#define LPH_RGBColor(r, g, b) LPH_RGBAColor(r, g, b, 1.0f)
#define LPH_HexRGBAColor(c, a) [UIColor colorWithRed: \
((float)((c & 0xFF0000) >> 16)) / 255.0 \
green: ((float)((c & 0xFF00) >> 8)) / 255.0 \
blue: ((float)(c & 0xFF)) / 255.0 \
alpha: a]
#define LPH_HexRGBColor(c) LPH_HexRGBAColor(c,1.0f)
/**
定义单例
*/
#pragma mark Singleton
#define LPHHSingleton + (instancetype)sharedInstance; //.h文件中的定义
#define LPHMSingleton /* .m文件中的定义 */ \
static id shareInstance = nil;\
+ (instancetype)sharedInstance {\
static dispatch_once_t onceToken;\
dispatch_once(&onceToken, ^{\
shareInstance = [[self alloc] init];\
});\
\
return shareInstance;\
}\
\
+ (instancetype)allocWithZone:(struct _NSZone *)zone {\
\
static dispatch_once_t onceToken;\
dispatch_once(&onceToken, ^{\
shareInstance = [super allocWithZone:zone];\
});\
\
return shareInstance;\
}\
\
- (id)copyWithZone:(NSZone *)zone{\
return shareInstance;\
}
#endif /* LPHDefines_h */
~~~~~~~~~
//通用宏定义
#ifndef define_h
#define define_h
//获取系统对象
#define kApplication[UIApplication sharedApplication]
#define kAppWindow[UIApplication sharedApplication].delegate.window
#define kAppDelegate[AppDelegate shareAppDelegate]
#define kRootViewController[UIApplication sharedApplication].delegate.window.rootViewController
#define kUserDefaults[NSUserDefaults standardUserDefaults]
#define kNotificationCenter[NSNotificationCenter defaultCenter]
//获取屏幕宽高
#define KScreenWidth([[UIScreen mainScreen]bounds].size.width)
#define KScreenHeight[[UIScreen mainScreen]bounds].size.height
#define kScreen_Bounds[UIScreen mainScreen].bounds
#define Iphone6ScaleWidth KScreenWidth/375.0
#define Iphone6ScaleHeight KScreenHeight/667.0
//根据ip6的屏幕来拉伸
#define kRealValue(with)((with)*(KScreenWidth/375.0f))
//强弱引用
#define kWeakSelf(type)__weak typeof(type)weak##type = type;
#define kStrongSelf(type)__strong typeof(type)type = weak##type;
//View圆角和加边框
#define ViewBorderRadius(View,Radius,Width,Color)\
\
[View.layer setCornerRadius:(Radius)];\
[View.layer setMasksToBounds:YES];\
[View.layer setBorderWidth:(Width)];\
[View.layer setBorderColor:[Color CGColor]]
// View圆角
#define ViewRadius(View,Radius)\
\
[View.layer setCornerRadius:(Radius)];\
[View.layer setMasksToBounds:YES]
//property属性快速声明
#define PropertyString(s)@property(nonatomic,copy)NSString * s
#define PropertyNSInteger(s)@property(nonatomic,assign)NSIntegers
#define PropertyFloat(s)@property(nonatomic,assign)floats
#define PropertyLongLong(s)@property(nonatomic,assign)long long s
#define PropertyNSDictionary(s)@property(nonatomic,strong)NSDictionary * s
#define PropertyNSArray(s)@property(nonatomic,strong)NSArray * s
#define PropertyNSMutableArray(s)@property(nonatomic,strong)NSMutableArray * s
///IOS版本判断
#define IOSAVAILABLEVERSION(version)([[UIDevice currentDevice]availableVersion:version]< 0)
//当前系统版本
#define CurrentSystemVersion[[UIDevice currentDevice].systemVersion doubleValue]
//当前语言
#define CurrentLanguage([NSLocale preferredLanguages]objectAtIndex:0])
//-------------------打印日志-------------------------
//DEBUG模式下打印日志,当前行
#ifdef DEBUG
#define DLog(fmt,...)NSLog((@"%s[Line %d]" fmt),__PRETTY_FUNCTION__,__LINE__,##__VA_ARGS__);
#else
#define DLog(...)
#endif
//拼接字符串
#define NSStringFormat(format,...)[NSString stringWithFormat:format,##__VA_ARGS__]
//颜色
#define KClearColor[UIColor clearColor]
#define KWhiteColor[UIColor whiteColor]
#define KBlackColor[UIColor blackColor]
#define KGrayColor[UIColor grayColor]
#define KGray2Color[UIColor lightGrayColor]
#define KBlueColor[UIColor blueColor]
#define KRedColor[UIColor redColor]
#define kRandomColorKRGBColor(arc4random_uniform(256)/255.0,arc4random_uniform(256)/255.0,arc4random_uniform(256)/255.0)//随机色生成
//字体
#define BOLDSYSTEMFONT(FONTSIZE)[UIFont boldSystemFontOfSize:FONTSIZE]
#define SYSTEMFONT(FONTSIZE)[UIFont systemFontOfSize:FONTSIZE]
#define FONT(NAME,FONTSIZE)[UIFont fontWithName:(NAME)size:(FONTSIZE)]
//定义UIImage对象
#define ImageWithFile(_pointer)[UIImage imageWithContentsOfFile:([[NSBundle mainBundle]pathForResource:[NSString stringWithFormat:@"%@@%dx",_pointer,(int)[UIScreen mainScreen].nativeScale]ofType:@"png"])]
#define IMAGE_NAMED(name)[UIImage imageNamed:name]
//数据验证
#define StrValid(f)(f!=nil &&[f isKindOfClass:[NSString class]]&& ![f isEqualToString:@""])
#define SafeStr(f)(StrValid(f)?f:@"")
#define HasString(str,eky)([str rangeOfString:key].location!=NSNotFound)
#define ValidStr(f)StrValid(f)
#define ValidDict(f)(f!=nil &&[f isKindOfClass:[NSDictionary class]])
#define ValidArray(f)(f!=nil &&[f isKindOfClass:[NSArray class]]&&[f count]>0)
#define ValidNum(f)(f!=nil &&[f isKindOfClass:[NSNumber class]])
#define ValidClass(f,cls)(f!=nil &&[f isKindOfClass:[cls class]])
#define ValidData(f)(f!=nil &&[f isKindOfClass:[NSData class]])
//获取一段时间间隔
#define kStartTime CFAbsoluteTime start = CFAbsoluteTimeGetCurrent();
#define kEndTimeNSLog(@"Time: %f",CFAbsoluteTimeGetCurrent()- start)
//打印当前方法名
#define ITTDPRINTMETHODNAME()ITTDPRINT(@"%s",__PRETTY_FUNCTION__)
//GCD
#define kDISPATCH_ASYNC_BLOCK(block)dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT,0),block)
#define kDISPATCH_MAIN_BLOCK(block)dispatch_async(dispatch_get_main_queue(),block)
//GCD -一次性执行
#define kDISPATCH_ONCE_BLOCK(onceBlock)static dispatch_once_t onceToken;dispatch_once(&onceToken,onceBlock);
//GCD
#define CallForMainQueue(__function__)\
if([NSThread isMainThread]){\
__function__;\
}\
else\
{\
dispatch_sync(dispatch_get_main_queue(),^{\
__function__;\
});\
}\
#define CallForAsyncQueue(__function__)(\
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0),^{\
__function__;\
})\
)
#define kPathTemp NSTemporaryDirectory()
#definekPathDocument [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) firstObject]
#definekPathCache [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES) firstObject]
//单例化一个类
#define SINGLETON_FOR_HEADER(className)\
\
+(className *)shared##className;
#define SINGLETON_FOR_CLASS(className)\
\
+(className *)shared##className { \
static className *shared##className = nil;\
static dispatch_once_t onceToken;\
dispatch_once(&onceToken,^{ \
shared##className =[[self alloc]init];\
});\
return shared##className;\
}
#endif /* define_h */
【推荐】国内首个AI IDE,深度理解中文开发场景,立即下载体验Trae
【推荐】编程新体验,更懂你的AI,立即体验豆包MarsCode编程助手
【推荐】抖音旗下AI助手豆包,你的智能百科全书,全免费不限次数
【推荐】轻量又高性能的 SSH 工具 IShell:AI 加持,快人一步
· AI与.NET技术实操系列:基于图像分类模型对图像进行分类
· go语言实现终端里的倒计时
· 如何编写易于单元测试的代码
· 10年+ .NET Coder 心语,封装的思维:从隐藏、稳定开始理解其本质意义
· .NET Core 中如何实现缓存的预热?
· 25岁的心里话
· 闲置电脑爆改个人服务器(超详细) #公网映射 #Vmware虚拟网络编辑器
· 零经验选手,Compose 一天开发一款小游戏!
· 因为Apifox不支持离线,我果断选择了Apipost!
· 通过 API 将Deepseek响应流式内容输出到前端