switch判断中多个case的简单优化 (二)
在上次做简单的计算器用字节数组写法,感觉看起来不直观明了。一下子很难看出来是前台UI界面传过来的下标值对应键盘的键值,所以用键值对修改了一下。
Dictionary<int, byte> array = new Dictionary<int, byte>()
{
{0,0x30},{1,0x31},{2,0x32},{3,0x33},{4,0x34},{5,0x35},{6,0x36},{7,0x37},{8,0x38},{9,0x39},{10,0x08}
};
private void Button_Click(object sender, RoutedEventArgs e)
{
if (e.Source is Button)
{
var btn = sender as Button;
int num = int.Parse(btn.Content.ToString());
Win32API.AddKeyBoardINput(array[num]);
}
}
替换下面的代码:
switch (btn.Content.ToString())
{
case "0":
Win32API.AddKeyBoardINput(0x30);
break;
case "1":
Win32API.AddKeyBoardINput(0x31);
break;
case "2":
Win32API.AddKeyBoardINput(0x32);
break;
case "3":
Win32API.AddKeyBoardINput(0x33);
break;
case "4":
Win32API.AddKeyBoardINput(0x34);
break;
case "5":
Win32API.AddKeyBoardINput(0x35);
break;
case "6":
Win32API.AddKeyBoardINput(0x36);
break;
case "7":
Win32API.AddKeyBoardINput(0x37);
break;
case "8":
Win32API.AddKeyBoardINput(0x38);
break;
case "9":
Win32API.AddKeyBoardINput(0x39);
break;
case "X":
Win32API.AddKeyBoardINput(0X58);
break;
}
posted on 2019-08-19 11:00 chenliezhong 阅读(729) 评论(0) 编辑 收藏 举报