使用UDP和RDP共享电脑屏幕和声音

public partial class Form1 : Form
    {


        private WasapiLoopbackCapture mic;//音频输入
        protected RDPSession _rdpSession = null;

        public Form1()
        {
            InitializeComponent();
        }
        static Thread receiveThread;
        private void Form1_Load(object sender, EventArgs e)
        {
            SocketReceiver socketReceiver = new SocketReceiver();
            socketReceiver.Send();
        }


        public string GetInvitationString()
        {
            _rdpSession = new RDPSession();  // 新建RDP Session
            _rdpSession.OnAttendeeConnected += new _IRDPSessionEvents_OnAttendeeConnectedEventHandler(OnAttendeeConnected);
            _rdpSession.OnAttendeeDisconnected += new _IRDPSessionEvents_OnAttendeeDisconnectedEventHandler(OnAttendeeDisconnected);
            _rdpSession.OnControlLevelChangeRequest += new _IRDPSessionEvents_OnControlLevelChangeRequestEventHandler(OnControlLevelChangeRequest);//用户的级别
            //_rdpSession.SetDesktopSharedRect(0, 0, 991, 699); // 设置共享区域,如果不设置默认为整个屏幕,当然如果有多个屏幕,还是设置下主屏幕,否则,区域会很大           
            _rdpSession.Open();
            IRDPSRAPIInvitation pInvitation = _rdpSession.Invitations.CreateInvitation("WinPresenter", "PresentationGroup", "", 5);//获取连接的字符串
            string invitationString = pInvitation.ConnectionString;
            return invitationString;
        }

        /// <summary>
        /// 开始
        /// </summary>
        private void button1_Click(object sender, EventArgs e)
        {

            textBox1.Text = GetInvitationString();
            SoundSender sender1 = new SoundSender("172.21.47.86");
            sender1.StartSending();
        }


        private void OnAttendeeConnected(object pObjAttendee)
        {
            IRDPSRAPIAttendee pAttendee = pObjAttendee as IRDPSRAPIAttendee;
            pAttendee.ControlLevel = CTRL_LEVEL.CTRL_LEVEL_VIEW;
        }

        private void button2_Click(object sender, EventArgs e)
        {
            try
            {
                _rdpSession.Close();
                Marshal.ReleaseComObject(_rdpSession);
                _rdpSession = null;
            }
            catch (Exception ex)
            {

            }
        }

        private void button3_Click(object sender, EventArgs e)
        {
            new Form3().Show();
        }

        private void button5_Click(object sender, EventArgs e)
        {
            if (string.IsNullOrEmpty(textBox2.Text.Trim()))
            {
                MessageBox.Show("IP地址不能为空");
                return;
            }
            SocketSend send = new SocketSend();
            send.Send(textBox2.Text.Trim());
            button5.Enabled = false;
        }

        void OnAttendeeDisconnected(object pDisconnectInfo)
        {
            IRDPSRAPIAttendeeDisconnectInfo pDiscInfo = pDisconnectInfo as IRDPSRAPIAttendeeDisconnectInfo;
        }
        private void button4_Click(object sender, EventArgs e)
        {
            var txtMsg = this.button4.Text.Trim();
            if (txtMsg == "获取声音")
            {
                SoundReceiver receiver = new SoundReceiver();
                receiver.StartReceiving();
                this.button4.Text = "关闭声音";
            }
            else
            {
                SoundReceiver receiver = new SoundReceiver();
                receiver.StopReceiving();
                this.button4.Text = "获取声音";
            }

        }

        /// <summary>
        /// 更改控制级别
        /// </summary>
        /// <param name="pObjAttendee"></param>
        /// <param name="RequestedLevel"></param>
        void OnControlLevelChangeRequest(object pObjAttendee, CTRL_LEVEL RequestedLevel)
        {
            IRDPSRAPIAttendee pAttendee = pObjAttendee as IRDPSRAPIAttendee;
            pAttendee.ControlLevel = RequestedLevel;
        }

    }

 

 

public partial class Form2 : Form
    {
        public Form2()
        {
            InitializeComponent();
        }
        public string connctionString = "";
        private void axRDPViewer1_Enter(object sender, EventArgs e)
        {

        }
       

        private void Form2_Load(object sender, EventArgs e)
        {

        }

        public void SetConnectionString(string conn)
        {
            connctionString = conn;
        }

        public void button1_Click(object sender, EventArgs e)
        {
            //new Form3().Show();
            Connect(connctionString);
        }
        /// <summary>
        /// 开始共享仪器客户端界面
        /// </summary>
        public void Connect(string connctionString)
        {
            string ConnectionString = connctionString;
            if (ConnectionString != null)
            {
                try
                {
                    axRDPViewer1.Connect(ConnectionString, "Viewer1", "");
                }
                catch (Exception ex)
                {

                }
            }

        }
        /// <summary>
        /// 结束控制
        /// </summary>
        public void stopcontrol()
        {
            axRDPViewer1.RequestControl(RDPCOMAPILib.CTRL_LEVEL.CTRL_LEVEL_MAX);
        }
        /// <summary>
        /// 开始控制
        /// </summary>
        public void control()
        {
            axRDPViewer1.RequestControl(RDPCOMAPILib.CTRL_LEVEL.CTRL_LEVEL_MAX);
        }
        /// <summary>
        /// 停止共享仪器客户端界面
        /// </summary>
        public void DisConnect()
        {
            axRDPViewer1.Disconnect();
        }

        private void button2_Click(object sender, EventArgs e)
        {
            control();
        }
    }

 

public partial class Form3 : Form
    {
        public Form3()
        {
            InitializeComponent();
        }

        private void button1_Click(object sender, EventArgs e)
        {
            var form= new Form2();
            form.Show();
            form.SetConnectionString(textBox1.Text);
            form.button1_Click(sender,e);
            this.Hide();
        }
    }
public class SocketReceiver
    {
        // 本地IP地址和端口
        string ipAddress = "0.0.0.0";
        int port = 12344;
        Thread thread;
        Socket receiverSocket;
        public string Send()
        {
            string receivedMessage = "";
            thread = new Thread(ReceiveData);
            thread.Start();
            return receivedMessage;
        }

        public void ReceiveData()
        {
            // 创建接收端Socket
            receiverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
           
            try
            {
                // 创建本地终结点
                IPEndPoint localEndPoint = new IPEndPoint(IPAddress.Parse(ipAddress), port);

                // 将Socket绑定到本地终结点
                receiverSocket.Bind(localEndPoint);
                while (true)
                {
                    // 接收数据
                    byte[] buffer = new byte[1024];
                    EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
                    int bytesRead = receiverSocket.ReceiveFrom(buffer, ref remoteEndPoint);

                    // 将接收到的数据转换为字符串
                    string receivedMessage = Encoding.UTF8.GetString(buffer, 0, bytesRead);
                    SoundSender sender1 = new SoundSender(receivedMessage);
                    sender1.StopSending();
                    sender1.StartSending();
                }
                  

            }
            catch (Exception ex)
            {
                // 关闭接收端Socket
                receiverSocket.Close();
            }
            finally
            {
               
            }
        }


    }
 public class SocketSend
    {
        // 目标IP地址和端口
        string ipAddress = "127.0.0.1";
        int port = 12344;
        public void Send(string message)
        {
            //message = "Hello, Receiver!";
            // 创建发送端Socket
            Socket senderSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
            try
            {
                byte[] data = Encoding.UTF8.GetBytes(message);

                // 创建目标终结点
                IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse(ipAddress), port);

                // 发送数据到目标终结点
                senderSocket.SendTo(data, endPoint);
            }
            catch (Exception ex)
            {
            }
            finally
            {
                // 关闭发送端Socket
                senderSocket.Close();
            }
        }
    }
 public class SoundReceiver
    {
        public static UdpClient udpClient;
        public static IPEndPoint endPoint;
        public static WaveOut waveOut;
        public static BufferedWaveProvider waveProvider;

        public SoundReceiver()
        {
        }

        public void StartReceiving()
        {
            udpClient = new UdpClient(12345); // 接收端监听的端口号
            endPoint = new IPEndPoint(IPAddress.Any, 0);

            waveOut = new WaveOut();
            waveProvider = new BufferedWaveProvider(new WaveFormat(44100, 1));

            waveOut.Init(waveProvider);
            udpClient.BeginReceive(ReceiveCallback, null);
            waveOut.Play();
        }

        public void StopReceiving()
        {
            waveOut.Stop();
            udpClient.Client.Shutdown(SocketShutdown.Both);
            udpClient.Close();
        }

        private void ReceiveCallback(IAsyncResult ar)
        {
            try
            {
                byte[] receivedData = udpClient.EndReceive(ar, ref endPoint);
                waveProvider.AddSamples(receivedData, 0, receivedData.Length);
                udpClient.BeginReceive(ReceiveCallback, null);
            }
            catch (Exception)
            {
            }
          
        }
    }
 public class SoundSender
    {
        private WasapiLoopbackCapture waveIn;
        private UdpClient udpClient;
        private IPEndPoint endPoint;

        public SoundSender(string ipAddress)
        {
            waveIn = new WasapiLoopbackCapture();
            waveIn.WaveFormat = new WaveFormat(44100, 1);

            udpClient = new UdpClient();
            endPoint = new IPEndPoint(IPAddress.Parse(ipAddress), 12345); // 替换为接收端的IP地址

            waveIn.DataAvailable += WaveIn_DataAvailable;
        }

        public void StartSending()
        {
            waveIn.StartRecording();
        }

        public void StopSending()
        {
            waveIn.StopRecording();
        }

        private void WaveIn_DataAvailable(object sender, WaveInEventArgs e)
        {
            udpClient.Send(e.Buffer, e.BytesRecorded, endPoint);
        }
    }

以上代码仅供参考,是测试代码

 

posted @ 2023-08-02 14:29  龙丶谈笑风声  阅读(222)  评论(0编辑  收藏  举报