Socket (套接字)通信

********服务器端代码*********

  private void Form1_Load(object sender, EventArgs e)

        {

            Control.CheckForIllegalCrossThreadCalls = false;

        }

 

        private void btnListen_Click(object sender, EventArgs e)

        {

            //ip地址

            IPAddress ip = IPAddress.Parse(txtIP.Text);

           // IPAddress ip = IPAddress.Any;

            //端口号

            IPEndPoint point=new IPEndPoint(ip,int.Parse(txtPort.Text));

            //创建监听用的Socket

            /*

             * AddressFamily.InterNetWork:使用 IP4地址。

SocketType.Stream:支持可靠、双向、基于连接的字节流,而不重复数据。此类型的 Socket 与单个对方主机进行通信,并且在通信开始之前需要远程主机连接。Stream 使用传输控制协议 (Tcp) ProtocolType 和 InterNetworkAddressFamily。

ProtocolType.Tcp:使用传输控制协议。

             */

            //使用IPv4地址,流式socket方式,tcp协议传递数据

            Socket socket=new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);

            //创建好socket后,必须告诉socket绑定的IP地址和端口号。

            //让socket监听point

            try

            {

                //socket监听哪个端口

                socket.Bind(point);

                //同一个时间点过来10个客户端,排队

                socket.Listen(10);

                ShowMsg("服务器开始监听");

                Thread thread = new Thread(AcceptInfo);

                thread.IsBackground = true;

                thread.Start(socket);

            }

            catch (Exception ex)

            {

               

               ShowMsg(ex.Message);

            }

        }

        //记录通信用的Socket

        Dictionary<string,Socket> dic=new Dictionary<string, Socket>();

       // private Socket client;

        void AcceptInfo(object o)

        {

            Socket socket = o as Socket;

            while (true)

            {

                //通信用socket

                try

                {

                    //创建通信用的Socket

                  Socket  tSocket = socket.Accept();

                  string point = tSocket.RemoteEndPoint.ToString();

                    //IPEndPoint endPoint = (IPEndPoint)client.RemoteEndPoint;

                    //string me = Dns.GetHostName();//得到本机名称

                    //MessageBox.Show(me);

                 ShowMsg(point + "连接成功!");

                 cboIpPort.Items.Add(point);

                 dic.Add(point, tSocket);

                    //接收消息

                    Thread th = new Thread(ReceiveMsg);

                    th.IsBackground = true;

                    th.Start(tSocket);

                }

                catch (Exception ex)

                {

                    ShowMsg(ex.Message);

                    break;

                }

            }

        }

        //接收消息

        void ReceiveMsg(object o)

        {

            Socket client = o as Socket;

            while (true)

            {

                //接收客户端发送过来的数据

                try

                {

                    //定义byte数组存放从客户端接收过来的数据

                    byte[] buffer = new byte[1024 * 1024];

                    //将接收过来的数据放到buffer中,并返回实际接受数据的长度

                    int n = client.Receive(buffer);

                    //将字节转换成字符串

                    string words = Encoding.UTF8.GetString(buffer, 0, n);

                  

                    ShowMsg(client.RemoteEndPoint.ToString() + ":" + words);

                }

                catch (Exception ex)

                {

                   ShowMsg(ex.Message);

                    break;

                }

            }

        }

 

        void ShowMsg(string msg)

        {

            txtLog.AppendText(msg+"\r\n");

        }

 

        private void Form1_FormClosing(object sender, FormClosingEventArgs e)

        {

            //主窗体关闭时关闭子线程

          

        }

        //给客户端发送消息

        private void btnSend_Click(object sender, EventArgs e)

        {

            try

            {

                ShowMsg(txtMsg.Text);

                string ip = cboIpPort.Text;

                byte[] buffer = Encoding.UTF8.GetBytes(txtMsg.Text);

                dic[ip].Send(buffer);

                // client.Send(buffer);

            }

            catch (Exception ex)

            {

               ShowMsg(ex.Message);

            }

 

        }

*********客户端代码*********
Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

        private void btnConnection_Click(object sender, EventArgs e)

        {

            //连接到的目标IP

            IPAddress ip = IPAddress.Parse(txtIP.Text);

            //IPAddress ip = IPAddress.Any;

            //连接到目标IP的哪个应用(端口号!)

            IPEndPoint point=new IPEndPoint(ip,int.Parse(txtPort.Text));

            try

            {

                //连接到服务器

                client.Connect(point);

                ShowMsg("连接成功");

                ShowMsg("服务器" + client.RemoteEndPoint.ToString());

                ShowMsg("客户端:" + client.LocalEndPoint.ToString());

                //连接成功后,就可以接收服务器发送的信息了

                Thread th=new Thread(ReceiveMsg);

                th.IsBackground = true;

                th.Start();

            }

            catch (Exception ex)

            {

                ShowMsg(ex.Message);

            }

        }

        //接收服务器的消息

        void ReceiveMsg()

        {

            while (true)

            {

                try

                {

                    byte[] buffer = new byte[1024 * 1024];

                    int n = client.Receive(buffer);

                    string s = Encoding.UTF8.GetString(buffer, 0, n);

                    ShowMsg(client.RemoteEndPoint.ToString() + ":" + s);

                }

                catch (Exception ex)

                {

                    ShowMsg(ex.Message);

                    break;

                }

            }

          

        }

 

        void ShowMsg(string msg)

        {

            txtInfo.AppendText(msg+"\r\n");

        }

 

        private void btnSend_Click(object sender, EventArgs e)

        {

            //客户端给服务器发消息

            if (client!=null)

            {

                try

                {

                   ShowMsg(txtMsg.Text);

                    byte[] buffer = Encoding.UTF8.GetBytes(txtMsg.Text);

                    client.Send(buffer);

                }

                catch (Exception ex)

                {

                   ShowMsg(ex.Message);

                }

            }

           

        }

 

        private void ClientForm_Load(object sender, EventArgs e)

        {

            Control.CheckForIllegalCrossThreadCalls = false;

        }
 
posted @ 2017-11-28 11:47  萌髦  阅读(616)  评论(0编辑  收藏  举报