摘要:
1 using UnityEngine; 2 using System.Collections; 3 4 public class ScrollListTest : MonoBehaviour 5 { 6 7 public UIScrollList list; 8 public GameObject prefab; 9 10 void Start()11 {12 for (int i = 0; i < 5; i++)13 {14 UIListItem item = (UIListItem)list.C... 阅读全文