摘要:
my final conclusions are: 1. each thread should have its own caches, including texture cache, geometry cache, GPIT cache, file reader cache...so we can be lock-free. 2. shading grid's data structure i... 阅读全文
摘要:
my final conclusions are: 1. each thread should have its own caches, including texture cache, geometry cache, GPIT cache, file reader cache...so we can be lock-free. 2. shading grid's data structure i... 阅读全文
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