摘要:
i tested mental ray, its memory usage linearly increased during rendering while displacement was on...so i guess mental ray simply tessellates all triangles and then displaces them along vertex normal... 阅读全文
摘要:
i tested mental ray, its memory usage linearly increased during rendering while displacement was on...so i guess mental ray simply tessellates all triangles and then displaces them along vertex normal... 阅读全文
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