C语言小游戏---画面愤怒的小鸟
学习B站 https://www.bilibili.com/video/av34118200?p=41
还没写完,1、撞柱子没死呢 2、没计分呢
#include<stdio.h> #include<stdlib.h> #include<conio.h> #include<windows.h> #include<graphics.h> #include<conio.h> #pragma comment(lib,"Winmm.lib") int width, high; // screen dimention IMAGE img_bk,img_bird,img_bird_1,img_bar_up,img_bar_up_1,img_bar_down,img_bar_down_1; // define image name int bird_x, bird_y; // bird position int bar_x, bar_up_y, bar_down_y; // bar position int bird_fly_step,bird_down_step; // control step int score; void startup() { // init data width = 432; high = 675; initgraph(width,high); // draw screen // load images loadimage(&img_bk,"E:\\C程序练习\\project\\flightwar\\flappybird\\picture\\bk.jpeg"); loadimage(&img_bird,"E:\\C程序练习\\project\\flightwar\\flappybird\\picture\\bird.jpg"); loadimage(&img_bird_1,"E:\\C程序练习\\project\\flightwar\\flappybird\\picture\\bird_1.jpg"); loadimage(&img_bar_up,"E:\\C程序练习\\project\\flightwar\\flappybird\\picture\\bar_up2.gif"); loadimage(&img_bar_up_1,"E:\\C程序练习\\project\\flightwar\\flappybird\\picture\\bar_up1.gif"); loadimage(&img_bar_down,"E:\\C程序练习\\project\\flightwar\\flappybird\\picture\\bar_down2.gif"); loadimage(&img_bar_down_1,"E:\\C程序练习\\project\\flightwar\\flappybird\\picture\\bar_down1.gif"); // bird position bird_x = 100; bird_y = 200; // bar position bar_x = 250; bar_up_y = -380; bar_down_y = 350; // control bird step bird_fly_step = 40; bird_down_step = 13; BeginBatchDraw(); // play background music - repeat mciSendString("open E:\\C程序练习\\project\\flightwar\\flappybird\\picture\\background.mp3 alias bkmusic",NULL,0,NULL); mciSendString("play bkmusic repeat", NULL,0,NULL); score = 0; } void show() { // show windows putimage(0,0,&img_bk); // show background picture putimage(bird_x,bird_y,&img_bird_1,NOTSRCERASE); // show bird putimage(bird_x,bird_y,&img_bird,SRCINVERT); putimage(bar_x,bar_up_y,&img_bar_up_1,NOTSRCERASE); // show bar up putimage(bar_x,bar_up_y,&img_bar_up,SRCINVERT); putimage(bar_x,bar_down_y,&img_bar_down_1,NOTSRCERASE); // show bar down putimage(bar_x,bar_down_y,&img_bar_down,SRCINVERT); FlushBatchDraw(); } void updateWithoutInput() { if(bird_y<high) // bird auto go down bird_y+=bird_down_step; if(bird_x==bar_x) { if(bird_y>bar_down_y-140 && bird_y<bar_down_y) score++; else exit(0); } if(bar_x>0) // move bar bar_x-=13; else { bar_x = width; // new bar int randPosition = rand() % (high-50); bar_up_y = randPosition - 670 ; bar_down_y = randPosition + 70 ; } Sleep(150); } void updateWithInput() { char input; if(kbhit()) { //runing while user push keyboard input = getch(); if(input == ' ' && bird_y>20) // control bird move up { bird_y = bird_y - bird_fly_step; // bird fly with music mciSendString("close jpmusic",NULL,0,NULL); mciSendString("open E:\\C程序练习\\project\\flightwar\\flappybird\\picture\\Jump.mp3 alias jpmusic",NULL,0,NULL); mciSendString("play jpmusic",NULL,0,NULL); } } } void gameover() { EndBatchDraw(); // end batch picture getch(); closegraph(); // close graph } int main() { startup(); // init data while(1) { // game loop run show(); // show windows updateWithoutInput(); //update don't need user updateWithInput(); //update need user } gameover(); return 0; }