摘要: 判断Socket是否连接上,需要通过发包来确认: 1 // 检查一个Socket是否可连接 2 private bool IsSocketConnected(Socket client) 3 { 4 bool blockingState = client.Blocking; 5 try 6 { 7 byte[] tmp = new byte[1]; 8 client.Blocking = false; 9 ... 阅读全文
posted @ 2012-08-02 00:05 Lekko.Li 阅读(14340) 评论(3) 推荐(0) 编辑