lua学习笔记-Lua调用C#静态方法
local GameObject = UnityEngine.GameObject //引入类型
function Test
LuaStart=GameObject.Find("LuaStart")
LuaStart.name = "TestName"
print(LuaStart.name)
end
local GameObject = UnityEngine.GameObject //引入类型
function Test
LuaStart=GameObject.Find("LuaStart")
LuaStart.name = "TestName"
print(LuaStart.name)
end