Unity2018.4.7导出Xcode工程报错解决方案

1. unity导出xcode工程有两种模式,一种为模拟器运行的工程,一种为真机运行的工程,这里遇到的错误,都是导出模拟器运行工程时报的错误。

错误1:

unity UnityMetalSupport Duplicate interface definition for class 'CAMetalLayer'

解决方案:

//把报错的地方的代码替换为下方代码:
@interface CAMetalLayer (category)
@property (readwrite) BOOL framebufferOnly;
@property (readwrite) CGSize drawableSize;
@property BOOL presentsWithTransaction;
@property (readwrite, retain) id<MTLDevice> device;
@property (readwrite) MTLPixelFormat pixelFormat;
@property (readonly) id<MTLTexture> texture;

- (id<CAMetalDrawable>)newDrawable;
- (id<CAMetalDrawable>)nextDrawable;
@end

错误2:

Typedef redefinition with different types ('void *' vs 'struct __CVMetalTextureCach

解决方案:

解决方法很简单,在CVTextureCache.mm文件中,全局替换:
把 CVMetalTextureCacheRef 替换为 UCVMetalTextureCacheRef、
把 CVMetalTextureRef 替换为 UCVMetalTextureRef。

 

参考:

1.https://www.jianshu.com/p/e80980a02060 古道西风瘦啥

2.https://www.jianshu.com/p/058cb8bf0a63 古道西风瘦啥

posted @ 2020-06-03 15:06  gameDesigner  阅读(831)  评论(0编辑  收藏  举报