摘要: The Go Programming Language Robert Griesemer, Rob Pike, and Ken Thompson Chapter 8 Goroutines and Channels Questions: 1. How to hang a Goroutine? 1). 阅读全文
posted @ 2019-04-21 13:27 lefthook 阅读(111) 评论(0) 推荐(0) 编辑
摘要: Preface Part 1: Introduction 1.1 The Structure of This Book 1.1.1 Introduction 1.1.2 Basic Facilities 1.1.3 Abstraction Mechanisms 1.1.4 The Standard 阅读全文
posted @ 2019-01-21 12:31 lefthook 阅读(371) 评论(0) 推荐(0) 编辑
摘要: Computer Systems A Programmer's Perspective -Bryant O'Hallaron Chapter 3. Machine-Level Representation of Programs 3.7.1 Stack Frame Structure The por 阅读全文
posted @ 2019-01-21 08:49 lefthook 阅读(135) 评论(0) 推荐(0) 编辑
摘要: Computer Systems A Programmer's Perspective -Bryant O'Hallaron Chapter 3. Machine-Level Representation of Programs 3.6.2 Accessing Condition Codes 3.6 阅读全文
posted @ 2019-01-20 03:42 lefthook 阅读(143) 评论(0) 推荐(0) 编辑
摘要: Computer Systems A Programmer's Perspective -Bryant O'Hallaron Chapter 2. Representing and Manipulating Information 2.2.7 Truncating Numbers 2.2.8 Adv 阅读全文
posted @ 2019-01-19 10:09 lefthook 阅读(213) 评论(0) 推荐(0) 编辑
摘要: Computer Systems A Programmer's Perspective -Bryant O'Hallaron Chapter 1. A Tour of Computer Systems 1.8 Systems Communicate With Other Systems Using 阅读全文
posted @ 2019-01-18 13:02 lefthook 阅读(132) 评论(0) 推荐(0) 编辑
摘要: Computer Systems A Programmer's Perspective -Bryant O'Hallaron Chapter 1. A Tour of Computer Systems 1.1 Information Is Bits + Context 1.2 Programs Ar 阅读全文
posted @ 2019-01-15 13:28 lefthook 阅读(156) 评论(0) 推荐(0) 编辑
摘要: C++ Concurrency in Action Anthony Williams Chapter 4. Synchronizing concurrent operations 4.2 Waiting for one-off events with futures 4.2.1 Returning 阅读全文
posted @ 2019-01-14 09:18 lefthook 阅读(127) 评论(0) 推荐(0) 编辑
摘要: C++ Concurrency in Action Anthony Williams Chapter 3. Sharing data between threads 3.2.7 Transfering mutex ownership between scopes 3.2.8 Locking at a 阅读全文
posted @ 2019-01-11 08:57 lefthook 阅读(200) 评论(0) 推荐(0) 编辑
摘要: C++ Concurrency in Action Anthony Williams Chapter 3. Sharing data between threads 3.2.3 Spotting race conditions inherent in interfaces 3.2.4 Deadloc 阅读全文
posted @ 2019-01-10 13:33 lefthook 阅读(317) 评论(0) 推荐(0) 编辑