摘要: Shader "Custom/ChromaKey" { Properties { _MainTex ("Base (RGB)", 2D) = "white" {} _thresh ("Threshold", Range (0, 16)) = 0.8 _slope ("Slope", Range (0, 1)) = 0.2 ... 阅读全文
posted @ 2017-12-15 11:15 西湖盗月 阅读(894) 评论(0) 推荐(0) 编辑