摘要: using UnityEngine; using UnityEditor; public class TextureImportChanging : EditorWindow { enum MaxSize { Size_32 = 32, Size_64 = 64, Size_128 = 128, S 阅读全文
posted @ 2017-09-27 10:38 西湖盗月 阅读(3076) 评论(0) 推荐(0) 编辑