Mapgis选择要素

    class RectSelectTool : GISBasTool
    {
        //地图视图控件
        MapControl mapCtrl;
        //交互工具:选择工具控件
        public SelectTool selTool;
        //选择数据时的数据类型过滤 
        SelectDataType dataType;
        //查询选择方式:圆选择、多边形选择、矩形选择 
        SelectType selectType;
        /// <summary>
        /// 实现矩形查询
        /// </summary>
        /// <param name="control">地图视图控件</param>
        /// <param name="seltype">查询选择方式:矩形查询 </param>
        /// <param name="selOp">
        /// <param name="type"></param>
        public RectSelectTool(MapControl mapControl, SelectType seltype, SelectDataType type)
            : base()
        {
            //初始化
            this.mapCtrl = mapControl;
            this.dataType = type;
            this.selectType = seltype;
            //查询选择项
            SelectOption selOpt = new SelectOption();
            selOpt.DataType = dataType;  //选择数据时的类型过滤类型  
            selOpt.SelMode = SelectMode.Multiply; //选择模式  
            selOpt.UnMode = UnionMode.Copy;  //结果数据合并模式  
            selOpt.LayerCtrl = SelectLayerControl.Visible; //选择数据时的图层过滤类型 

            //创建矩形交互工具
            selTool = new SelectTool(mapControl, selectType, selOpt, SpaQueryMode.Intersect, mapControl.Transformation);
            selTool.Selected += new SelectTool.SelectHandler(selTool_Selected);
            this.Active += new ToolEventHandler(RectSelectTool_Active);
            this.Unactive += new ToolEventHandler(RectSelectTool_Unactive);
            this.Cancel += new ToolEventHandler(RectSelectTool_Cancel);
            this.PreRefresh += new ToolEventHandler(RectSelectTool_PreRefresh);
            this.PostRefresh += new ToolEventHandler(RectSelectTool_PostRefresh);
        }

        //public void SetQery

        #region 事件响应实现
        void RectSelectTool_Active(object sender, ToolEventArgs e)
        {
            this.mapCtrl.Cursor = Cursors.Cross;
            this.selTool.Start();
        }
        void RectSelectTool_Unactive(object sender, ToolEventArgs e)
        {
            this.mapCtrl.Cursor = Cursors.Default;
            this.selTool.Pause();
        }
        void RectSelectTool_Cancel(object sender, ToolEventArgs e)
        {
            this.selTool.Cancel();
        }
        void RectSelectTool_PreRefresh(object sender, ToolEventArgs e)
        {
            return;
        }
        void RectSelectTool_PostRefresh(object sender, ToolEventArgs e)
        {
            this.selTool.PostRefresh();
        }
        #endregion

        #region  重写GISBasTool方法
        public override int OnKeyDown(object sender, KeyEventArgs e)
        {

            return 0;
        }
        public override int OnKeyUp(object sender, KeyEventArgs e)
        {
            return 0;
        }
        public override int OnMouseDbClick(object sender, MouseEventArgs e)
        {
            return 0;
        }
        public override int OnMouseDown(object sender, MouseEventArgs e)
        {
            this.mapCtrl.EndFlash();
            this.mapCtrl.ActiveMap.GetSelectSet().Clear();
            this.selTool.OnMouseDown(sender, e);
            if (e.Button == MouseButtons.Left)
            {
                this.mapCtrl.Cursor = Cursors.Cross;
            }
            return 0;
        }
        public override int OnMouseMove(object sender, MouseEventArgs e)
        {
            this.selTool.OnMouseMove(sender, e);
            return 0;
        }
        public override int OnMouseUp(object sender, MouseEventArgs e)
        {
            this.selTool.OnMouseUp(sender, e);
            return 0;
        }
        public override int OnMouseWheel(object sender, MouseEventArgs e)
        {
            return 0;
        }
        public override int OnContextMenu(int X, int Y)
        {
            return 0;
        }
        #endregion

        #region SelectTool的Selected事件响应

        public void selTool_Selected(object sender, SelectEventArgs e)
        {
            
        }
        public void selTool_Selected0(object sender, SelectEventArgs e)
        {
            //MessageBox.Show("ok");
            List<IVectorCls> selClsList = null;//查询图层列表
            List<RecordSet> rcdSetList = null; //对应图层的结果集列表
            if (e.SelSet != null)
            {
                //闪烁选择集
                this.mapCtrl.FlashSelectSet();
                //获取查询结果信息
                GetSelectSetCount(e.SelSet, out selClsList, out rcdSetList);
                //显示选中图元的参数
                if (selClsList.Count > 0 && rcdSetList.Count > 0)
                {
                    GeomInfo geomInfo = null;
                    RecordSet rcdSet = rcdSetList[0];
                    rcdSet.MoveFirst();
                    long oid = rcdSet.CurrentID;
                    geomInfo = selClsList[0].GetInfo(oid);

                    EditGeomInfoForm geomInfoForm = new EditGeomInfoForm((VectorLayer)null, geomInfo);
                    if (oid > 0)
                    {
                        if (geomInfoForm.ShowDialog() == DialogResult.OK)
                        {
                            if (dataType == SelectDataType.Ann)
                            {
                                AnnotationCls ancls = selClsList[0] as AnnotationCls;
                                IGeometry geo = null;
                                Record rcd = null;
                                GeomInfo tempInfo = null;
                                ancls.Get(oid, out geo, out rcd, out tempInfo);
                                TextAnno textAnno = geo as TextAnno;
                                textAnno.SetAnnInfo(geomInfo as AnnInfo);
                                ancls.Update(oid, geo, rcd, tempInfo);
                            }
                            else
                            {
                                selClsList[0].UpdateInfo(oid, geomInfo);
                            }
                        }
                        this.mapCtrl.EndFlash();
                    }
                }
            }/*end of if (e.SelSet != null)*/
            this.mapCtrl.Refresh();
        }
        #endregion

        /// <summary>
        /// 获取查询结果信息
        /// </summary>
        /// <param name="set">选择集对象</param>
        /// <param name="selClsList">查询图层列表</param>
        /// <param name="rcdSetList">对应图层的结果集列表</param>
        public void GetSelectSetCount(SelectSet set, out List<IVectorCls> selClsList, out List<RecordSet> rcdSetList)
        {
            //记录符合选择项的ids
            ObjectIDs oids = new ObjectIDs();
            ObjectID oid = new ObjectID();
            selClsList = new List<IVectorCls>();
            rcdSetList = new List<RecordSet>();

            //获取选择集列表
            List<SelectSetItem> selSetList = set.Get();
            if (selSetList == null || selSetList.Count == 0)
                return;

            for (int i = 0; i < selSetList.Count; i++)
            {
                //获取图层
                MapLayer maplayer = selSetList[i].Layer;
                //获取处于编辑状态第一个图层的要素ID列表
                List<long> oidList = selSetList[i].IDList;
                //获取图层对应的类的信息
                IVectorCls selCls = maplayer.GetData() as IVectorCls;

                oids = new ObjectIDs();
                for (int id = 0; id < oidList.Count; id++)
                {
                    oid.Int64Val = oidList[id];
                    oids.Append(oid);
                }
                //获取结果集
                RecordSet rcdSet = new RecordSet(selCls);
                rcdSet.AddSet(oids);

                //记录图层和结果集
                selClsList.Add(selCls);
                rcdSetList.Add(rcdSet);
            }

            return;
        }
    }

 

posted @ 2023-06-25 10:13  恋上微笑的天使  阅读(31)  评论(0编辑  收藏  举报